Born
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- Joined
- Oct 19, 2006
- Messages
- 251
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- 5
Sorry for the caps, but this is a pretty damn big issue. Straight to business: the problem is located in Versus (possibly single-player aswell, but not tested); No Mercy, The Sewers; at the petrol-station stage of the chapter where you ascend to the roof in a construction lift while fighting off the horde. As you run across the rooftop and enter the warehouse through a large window, relatively directly below this is a shuttered doorway, which remains closed until you press a button to open it from the inside of the building. I belive Valve placed this entryway here to help survivors access and help other downed/distressed teammates who didn't make it through the window and into the warehouse (a Smoker pulled somebody back down off the rooftop, for example - which I love doing btw xD).
Now, the shitty thing is, the Survivors can completely skip the lift scene by continually meleeing the closed shutter. In approximately 20-30 seconds, the Survivors have "bashed down" the shutter and gained instant access to the warehouse, allowing them to quickly move on. This consequently ruins the game for the Infected; they may deal out a good amount of damage after the Survivors' glitched advantage, but that crucial scene in the game gives the Infected ALOT of good striking/ambush opportunities (particularly the Smoker). There's no buts or what ifs; if you want to argue against this simple logic then I'll just instantly label you as a moron.
I sincerely hope Valve will fix this issue very soon, because lately I've become a Left 4 Dead obsessed nerd :dork:
On a side note, this may be old news to alot of you foo's, but I didn't notice this complaint anywhere else in the forum xD
Now, the shitty thing is, the Survivors can completely skip the lift scene by continually meleeing the closed shutter. In approximately 20-30 seconds, the Survivors have "bashed down" the shutter and gained instant access to the warehouse, allowing them to quickly move on. This consequently ruins the game for the Infected; they may deal out a good amount of damage after the Survivors' glitched advantage, but that crucial scene in the game gives the Infected ALOT of good striking/ambush opportunities (particularly the Smoker). There's no buts or what ifs; if you want to argue against this simple logic then I'll just instantly label you as a moron.
I sincerely hope Valve will fix this issue very soon, because lately I've become a Left 4 Dead obsessed nerd :dork:
On a side note, this may be old news to alot of you foo's, but I didn't notice this complaint anywhere else in the forum xD