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The small San Francisco group of developers that we reported on a few months ago has closed its doors, figuratively speaking, according to some online résumés from ex-Valve employees.
The group consisted of three employees during its eight months of operations. One employee was Steve Desilets, who had worked with Valve in 2005 on the Half-Life episodes and was once a developer for EA and Looking Glass Studios - to name a few. And Jeff Gates and Tod Semple, ex-Popcap and Blizzard developers.
According to Steve's LinkedIn, the group was an "experimental casual studio," and last June he said on his blog that "[Jeff Gates & Tod Semple] really take the time to mull over and consider designs before just throwing shit at a wall and seeing what sticks."
These three developers have backgrounds in creating mobile applications and mobile games, so it's not a stretch to think that they were working on some mobile Valve products. But how far did they get and what designs did stick? Valve appears to be working still on "littlefoot", so was this a branch of that? Tod has started a game studio so we might see their designs in their own independent products and releases, rather than in Valve's.
The group consisted of three employees during its eight months of operations. One employee was Steve Desilets, who had worked with Valve in 2005 on the Half-Life episodes and was once a developer for EA and Looking Glass Studios - to name a few. And Jeff Gates and Tod Semple, ex-Popcap and Blizzard developers.
According to Steve's LinkedIn, the group was an "experimental casual studio," and last June he said on his blog that "[Jeff Gates & Tod Semple] really take the time to mull over and consider designs before just throwing shit at a wall and seeing what sticks."
These three developers have backgrounds in creating mobile applications and mobile games, so it's not a stretch to think that they were working on some mobile Valve products. But how far did they get and what designs did stick? Valve appears to be working still on "littlefoot", so was this a branch of that? Tod has started a game studio so we might see their designs in their own independent products and releases, rather than in Valve's.