I
IIgenTA
Guest
I tried to avoid making a thread, but I've been having a hell of a time figuring out what the hell is going on. I've googled, searched steam support, steam forums and here.
Computer is as follows
AMD Athlon XP 2500+ (Barton core)
512 Mb DDR333 Corsair XMS
Asus A7n8x-e Deluxe
Asus Radeon 9600xt (DirectX 9.0 card)
Windows XP w/sp2
Omega Drivers based on Catalyst build 4.12
So here's the big problem. Counterstrike Source runs in Dx9.0. Half Life 2 runs in Dx8.1. This is after a fresh install. When I force Half Life 2 to run in Dx9, the loading screen shows up fine, but the resolution is kicked down from 1024x768 to 800x600. When I changed the resolution, the textures are fine. If I go into the video options menu, then exit, the textures disappear. Just random solid blocks of color. Now if I change the resolution and don't look in video options, I can start up and play the game. When I decide to go into video options, I get a warning "Warning: changing these options will disconnect you from the current game". So I click cancel, and wow, it disconnects me from the game. Oh and in console I get an error about the textures, with "dx8" near the front.
(Somewhat off course, but earlier I was in a CS:S server and went to change my name and I got that same message, I changed my name and was disconnected)
This wouldn't be a problem, except lately I've started mapping, and I want to see my maps with the Dx9 shaders. I no longer play the single player of Half Life 2, and my maps are nowhere near as big as the ones in single player. So I'm not worried about resources. I run everything on medium, trilinear filtering, no aa. My computer is very well kept, I defrag 4 times a week, constantly cleaning it out. I do not use themes or backgrounds. Before running Half Life 2 I have rougly 400 megabytes of memory free. I use a registry cleaner, all the works.
My computer should be able to handle running my small maps with the DX9.0 shaders if it can run the CS:S maps without a problem. I get over 60 FPS in cs_italy with the Dx9 shaders. 40 constant with 9 expert bots.
This is after a fresh install, so I'm fairly sure after detecting my system settings, HL2 deducts that my computer can't run the Dx9 shaders. Which I'm fairly sure that it can.
This is no big deal because if I just leave it alone the game runs fine. I would just like the luxury of viewing my maps with the 9.0 shaders. Hoping somebody else has stumbled upon this problem.
Thank you in advance to anyone who tries to help.
Computer is as follows
AMD Athlon XP 2500+ (Barton core)
512 Mb DDR333 Corsair XMS
Asus A7n8x-e Deluxe
Asus Radeon 9600xt (DirectX 9.0 card)
Windows XP w/sp2
Omega Drivers based on Catalyst build 4.12
So here's the big problem. Counterstrike Source runs in Dx9.0. Half Life 2 runs in Dx8.1. This is after a fresh install. When I force Half Life 2 to run in Dx9, the loading screen shows up fine, but the resolution is kicked down from 1024x768 to 800x600. When I changed the resolution, the textures are fine. If I go into the video options menu, then exit, the textures disappear. Just random solid blocks of color. Now if I change the resolution and don't look in video options, I can start up and play the game. When I decide to go into video options, I get a warning "Warning: changing these options will disconnect you from the current game". So I click cancel, and wow, it disconnects me from the game. Oh and in console I get an error about the textures, with "dx8" near the front.
(Somewhat off course, but earlier I was in a CS:S server and went to change my name and I got that same message, I changed my name and was disconnected)
This wouldn't be a problem, except lately I've started mapping, and I want to see my maps with the Dx9 shaders. I no longer play the single player of Half Life 2, and my maps are nowhere near as big as the ones in single player. So I'm not worried about resources. I run everything on medium, trilinear filtering, no aa. My computer is very well kept, I defrag 4 times a week, constantly cleaning it out. I do not use themes or backgrounds. Before running Half Life 2 I have rougly 400 megabytes of memory free. I use a registry cleaner, all the works.
My computer should be able to handle running my small maps with the DX9.0 shaders if it can run the CS:S maps without a problem. I get over 60 FPS in cs_italy with the Dx9 shaders. 40 constant with 9 expert bots.
This is after a fresh install, so I'm fairly sure after detecting my system settings, HL2 deducts that my computer can't run the Dx9 shaders. Which I'm fairly sure that it can.
This is no big deal because if I just leave it alone the game runs fine. I would just like the luxury of viewing my maps with the 9.0 shaders. Hoping somebody else has stumbled upon this problem.
Thank you in advance to anyone who tries to help.