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Note: this_feature_currently_requires_accessing_site_using_safari
$modelname weapons/w_devil.mdl
$cdmaterials models/weapons/
$surfaceprop "metal"
$scale 1.0
$body studio "w_devil.smd"
$attachment "muzzle" "Box01" 0.20 -2.70 0.40 rotate 0 -90 90
$sequence idle "w_devil" loop
$collisionmodel "w_devil_physmodel.smd"
{
$concave
$mass 4.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}
// Specify we'll use the right hand for a bonemerge
$bonemerge "Quinn_Dummy01"