War of the worlds mod for BF2!

poseyjmac

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**WARNING. SPOILERS FOR WAR OF THE WORLDS MOVIE AHEAD**

wouldn't it be neat? no? damn! i just saw the movie, and after seeing all the familiar vehicles go into battle against the aliens, it would seem like a great gameplay experience maybe. one team is earth and one team the aliens. in the bf2 engine, it would be perfect if it was balanced right. the movie really captured the fear that the aliens spread from all the weird sounds and sights and effects, it would be cool if a game could also capture that.

imagine a scenario like in the movie, where its night and the earthlings are waiting for the invasion, then you start hearing those crazy sounds, the wind starts blowing, lightning lights up the sky, and then the invasion happens.

but making a whole alien side whos forces are so dramatically different from earths arsenal AND balancing it all would be a task. nevertheless its fun to imagine. i think each side would be equally fun to play. and maybe just like in the movie the aliens have a timelimit to capture certain points, and if they don't all the machines start acting crazy just like in the movie, dying from earths bacteria.

maybe even the red veins start growing where the aliens have gained ground and turning white as they die and lose ground. of course, this is just a regular pcgamer ranting about how cool it would be. i can't really do anything about it :dork: and of course then there are movie rights and all that BS that would probably keep the mod from surfacing anyway. still, fun to imagine.
 
Human Team

Five classes

Rocketman - He will be able to deal dmg to the main body of the alien fighters (Thus taking down there overall life)
Medic - Unable to do damage to the fighters as there guns will be weak, but they can revive and heal teammates
Pilot - Will be able to fly choppers and planes.
Driver - Able to use the tank, any class can use the jeeps and APCs
Engineer - Able to repair tanks and hand out ammo.

Each class is limited in number, there will only be able to be certain number of Rocketmen and pilots so there will be no plane camping, or tons of people doing the dmg to the fighters.

Alien Team

Fighters
Each fighter needs four people to run it. One person controlls the movement, one controlls the main heat ray, the other two control the metal whips that can knock infantry back from the fighters underbelly or close by to protect the shell.

The whips and weapons each have there own health points witch can be lowed by normall gunfire of all human classes. The shell of the fighter holds the main health points and can only be taken down by rocket fire from rocketmen, tanks and planes.

Harvesters
Smaller one man fighters, these are used to take human dead bodys, each body you get reduces the spawn time for alien fighters. This can only be used if theres an odd number of players on the alien side (E.g not enough to run more alien fighters). The harvesters have one whip that can knock back alive humans, but can also be taken down by normall gunfire.

Other stuff!

32 players max, the humans can have 32 people running around protecting flags, and the alien team can have a max of 8 fighters, or if theres an odd number of players they can use havesters to lower the spawn time for fighters.

Basic cap the flags, the aliens start without any flags, humans will be keeping at least one of there flags up and running by the time the timer runs out, aliens win by taking all the flags.

I win the thread.
 
Yeah that would be pretty cool, but hard to make. Although BF2 is already suited for the task. It'd be cool.
 
cool ideas, burn.

one thing that would be neat to implement is the shields that they had. maybe if the aliens kept a structure or something from dying, they would have those protective shields that make earth weapons blow up before they hit them.

yea sparta, one side is already done, hehe, i think the hardest thing would be modelling the huge curvy alien vehicles, and still having it run well and moving as believable as they did in the movie.
 
The movie was great, and experiencing it 1st person would be double awesome. Ritz had some neat ideas.
 
It was a really really good movie and would be great for a game but if you want it to work- it wont really be a war of the worlds movie type game- it will be more of a aliens vs human type game. I am not sure if you read the book or the original 1952 movie but the alien fighters have forcefields and the forcefields only shutdown after the aliens were dieing from bacteria on the earth. So it wouldn't really work out. You can see the force field kind of when Cruise throws the grenade and it blows up and you can see the little forcefield.

In the Epilogue of the new movie, the old 1952 movie and the book all say that modern man machines could not harm the invaders but only the smallest creatures on earth would harm and cause the invader's downfall. (bacteria)
 
I just saw the movie last night and I was thinking how cool it would be to have it made into a BF2 mod. Great movie too. :D
 
Pauly said:
It was a really really good movie and would be great for a game but if you want it to work- it wont really be a war of the worlds movie type game- it will be more of a aliens vs human type game. I am not sure if you read the book or the original 1952 movie but the alien fighters have forcefields and the forcefields only shutdown after the aliens were dieing from bacteria on the earth. So it wouldn't really work out. You can see the force field kind of when Cruise throws the grenade and it blows up and you can see the little forcefield.

In the Epilogue of the new movie, the old 1952 movie and the book all say that modern man machines could not harm the invaders but only the smallest creatures on earth would harm and cause the invader's downfall. (bacteria)

i see your point, but there is no struggle in real life that has 2 totally balanced sides that would translate perfectly into a game. for example, alien versus predator 2 is a game themed upon the alien movies and predator movies, yet there are sacrifices made for gameplay so that each class isn't too powerful.

it wouldn't have to be a 100% true to the book simulation for it to be a fun game to make you think you are in the war of the worlds struggle.
 
The only way possible that a mod like this could work (in my opinion) would be in the following way:

The tripods, as we have seen in the movies, have pretty much invincible forcefields, are perhaps 100-150 feet high, have massive lasers that kill things and blow up builings in one hit, and are capable of soaking up infantry in an extremley efficient manner. This, as a consequence makes them incredibly unbalanced opponents.

This is precisley why a war of the worlds mod would work perfectley as a juggernaut type gameplay mod. In a juggernaut type game, there are a limited number of players with incredible powers who must be killed. Once a juggernaut is killed, the player that killed it has an opportunity to become the juggernaut. (I am taking this directley from halo, a game which I have only played twice ;) )

Now, the human forces in this mod could be completley the same, totally unedited versions of the US team. (or one of the other teams, depending on the map) The alien side would be completley different however. Keeping the basics of the engine in mind, the alien team would have a set number of tripods on the map, perhaps only four or five of them. Once a player joins the alien team, they are forced to choose between one of four squads, and will only be able to select a spawnpoint on one of those squadleaders. Each squad spawnpoint will be forced to be inside one of the tripod vehicles, and there will be several positions for each vehicle (like gunners, tentacle controllers and the like) However, each squadleader would maintian control of the two main lasers, the three legs, and the head.

All of the other bases on the ground will belong to the human forces, and the tripods could start at various points on the map, perhaps randomly chosen points. Now, the objectives for both teams woudl be very different.

The human's objective is to either hold most, (perhaps even just one) base throughout the entire match; or they can destroy all four (or five) of the alien tripods. The alien's objectives are to destroy every destroyable builing on the map. (this can be handled in the same way artillery and UAV stations are handled in the original game; destroyable builings will be at each base, and will be things like tank factories and skyscrapers and oil refineries) Once all the destroyable buildings at a particular base are destroyed by a tripod, the flag is said to be "captured" on the minimap, and there is no way possible for the humans to spawn on it.

humans continue to spawn freely throughout the entire match, and are capable of using all the commander features as well as repairing, medics and resupply. Aliens, on the other hand, can only spawn inside their designated tripod, and cannot exit it. If they are killed, they can either respawn inside another tripod, or respawn inside their own tripod. Tripods can not be resupplied or repaired, and new ones do not spawn after one of them is destroyed. Therefore, humans strike a HUGE blow on the alien force by destroying one of the tripods.

Destroying the tripods, however, is an extremley hard task to maintain by the humans. The tripods, of course, have energy sheilds. Unlike the movie, these sheilds can be destroyed by ALOT of suppressive fire. Humans could begin to down the sheild after perhaps 10 or 20 blasts from a tank gun. After the sheilds are down, the tripods cannot take very many hits; and will be destroyed easily by humans after 4 or 5 tank blasts. However, the tripods will have incredibly powerful weapons, and their lasers will be able to destroy any human vehicle within one hit; they charge quickly, but the tripods should only be able to get out three or four shots before they overheat. Their lasers have unlimited ammo. The tripods would also have weaker weapons, such as small laser cannons and missles that could be fired by the gunners within the tripod squad.

Therefore, the game becomes a huge godzilla-like battle, with huge swarms of humans attacking the massive lumbering giants of the alien tripods. The tripods are given incredible advantage in power, size and durability, but the humans are given an extreme upper hand in the ability to respawn, repair, resuply, heal, use artillery, and are much more mobile and diverse.
 
Or if you want to stay true to movie and book and keep forcefields, etc. You would have for example maybe 3-5 tripods on 32 player map. Rest are humans. But humans have objectives, they have to escort some guy or something to the end of the map and the maps would be big like operation clean sweep. The guy could not use vehicles and would have to hide in buildings which would be destructable, etc. But the army can use tanks and fire rockets at the tripods where the forcefields will show up causing no harm but only slowing down their movement speed. And the tripods would fire 3 sec bursts of deathrays that would catch trees on fire, blow up buildings and on. Hard to do, but fun.
 
Pauly said:
Or if you want to stay true to movie and book and keep forcefields, etc. You would have for example maybe 3-5 tripods on 32 player map. Rest are humans. But humans have objectives, they have to escort some guy or something to the end of the map and the maps would be big like operation clean sweep. The guy could not use vehicles and would have to hide in buildings which would be destructable, etc. But the army can use tanks and fire rockets at the tripods where the forcefields will show up causing no harm but only slowing down their movement speed. And the tripods would fire 3 sec bursts of deathrays that would catch trees on fire, blow up buildings and on. Hard to do, but fun.

The film is not true to the book at all.. Read the book before saying stuff like that :P The book is set in the 19th centery and the fighters had no shields.
 
Yeah it would be a bit odd if the book, written over a hundred years ago. was set in 2005 and predicted what it would be like exactly. :D

I think that would work well, Otherguy, although I think it would perhaps be a good idea if there was some sort of 'secret weakness' of the tripods. For example, you can shoot them for ages to take down their shields, sure, but if you drop men on top of the head with a helicopter and they plant C4, you can instantly take down the shields. Or if you manage to get a missile into one particular place...kind of like the Death Star in Starwars.

Doing this stuff wouldn't destroy the walker but it would temporarily take down the shields.
 
You know what would be even better? War of the Worlds: Source. You know how Striders are basically the Tripods? We've already seen awesome city resistance fighting, so what's the problem here?
 
I'm really sad to see all you people raving about how awesome the movie was, and how all these things should be like the movie, when not even half of you read the book.

The book is NOTHING like the movie. The only things they have in common are aliens, invasions, the tripods, and the heatrays (been a while but I don't believe they had the whips). In the book, it's more total human anhillation. I haven't seen the movie, but from what i've seen previews wise and your posts, I can tell that it was a fight. In the book, it was just all humans dead, no chance for humanity.

Oh well. Sounds like an interesting idea for a mod. I'm just a little dissapointed that none of this would have come up without the movie being made.
 
sinkoman said:
I'm really sad to see all you people raving about how awesome the movie was, and how all these things should be like the movie, when not even half of you read the book.

The book is NOTHING like the movie. The only things they have in common are aliens, invasions, the tripods, and the heatrays (been a while but I don't believe they had the whips). In the book, it's more total human anhillation. I haven't seen the movie, but from what i've seen previews wise and your posts, I can tell that it was a fight. In the book, it was just all humans dead, no chance for humanity.

Oh well. Sounds like an interesting idea for a mod. I'm just a little dissapointed that none of this would have come up without the movie being made.

Thats what its like in the movie as well, I think the US managed to take down one just ONE of the tripods in the movie (Japan two or so maybe).

If it was made into a mod maybe their shield would not work against attacks directly underneath them?
 
Got back from seeing the movie tonight. Great movie but somewhat weak ending.

When the US troops were running around near the end (I was thinking of this thread) and I was just pointing out classes in my head. I spotted medic, anti-tank and assault classes :P I just was thinking of general game mechanics that the mod would have during that part. :D
 
So.. Since the Sourceworld project died, eh? :naughty:
 
sinkoman said:
I'm really sad to see all you people raving about how awesome the movie was, and how all these things should be like the movie, when not even half of you read the book.

The book is NOTHING like the movie. The only things they have in common are aliens, invasions, the tripods, and the heatrays (been a while but I don't believe they had the whips). In the book, it's more total human anhillation. I haven't seen the movie, but from what i've seen previews wise and your posts, I can tell that it was a fight. In the book, it was just all humans dead, no chance for humanity.

Oh well. Sounds like an interesting idea for a mod. I'm just a little dissapointed that none of this would have come up without the movie being made.

"The book is NOTHING like the movie" ... "I haven't seen the movie"

Dont comment on the film before you see it.. its true to the book. And a mod based on the book would be boring, the films verson of the fighters and the fact you can use moden day weapons (thus wouldnt need to change so much from bf2) is very cool.
 
So.. Since the Sourceworld project died, eh?

No it didn't. It's just very very secret. Still going on but none of us know anything about it... :(
 
Burn said:
"The book is NOTHING like the movie" ... "I haven't seen the movie"

Dont comment on the film before you see it.. its true to the book. And a mod based on the book would be boring, the films verson of the fighters and the fact you can use moden day weapons (thus wouldnt need to change so much from bf2) is very cool.

Haha. I=Pwnt I guess.
 
Maybe limiting the number of the players on the aliens side, so that there are more soldiers than aliens. Also, maybe have no BF2 type gameplay, but have it like a hunt for the humans. There is a time limit, like 30 minutes, that the aliens have to kill the humans. If any humans survive after the time limit, the shields of the aliens shut down and we are able to kill them.
 
Wouldn't the whole idea be pointless considering that the aliens have impenetrable shields that no human weapon can penetrate?
 
Razor said:
Wouldn't the whole idea be pointless considering that the aliens have impenetrable shields that no human weapon can penetrate?

we play games based off books/movies all the time where weapons/sides are changed and balanced for the sake of gameplay. its the themed struggle that would make it fun.
 
That'd suck, if you're gonna make a WOTW mod, atleast make it off the REAL WOTW story, you know from the book?:)
There was a WOTW strategy game that was quite fun, it had the Martians vs WW1(Or maybe it was WW2) British weaponry, now I haven't seen the movie, but I do know it takes place in modern day, which sucks ass.:)
Sorry, I'm just a hardcore -original- WOTW fan.
 
The book would be boring. Since in the book..

- The fighters where boring
- Set in the 19th centery so there was very so good weapons around

Like the book as much as the next one but I would rather see a mod based on the film.
 
Burn said:
"The book is NOTHING like the movie" ... "I haven't seen the movie"

Dont comment on the film before you see it.. its true to the book. And a mod based on the book would be boring, the films verson of the fighters and the fact you can use moden day weapons (thus wouldnt need to change so much from bf2) is very cool.

Is Jeff Waynes 1976 (musical) version true to the book?

Razor said:
Wouldn't the whole idea be pointless considering that the aliens have impenetrable shields that no human weapon can penetrate?

Gargantou said:
That'd suck, if you're gonna make a WOTW mod, atleast make it off the REAL WOTW story, you know from the book?:)
There was a WOTW strategy game that was quite fun, it had the Martians vs WW1(Or maybe it was WW2) British weaponry, now I haven't seen the movie, but I do know it takes place in modern day, which sucks ass.:)
Sorry, I'm just a hardcore -original- WOTW fan.

It should really be based on the film, in the book, the tripods didnt have any shield to lose and become vulnerable to our weapons. Perhaps the human team should be forced to 'avoid' the tripods for a set time before the aliens become ill and the shields come down, and then they can start fighting back.
 
Razor said:
Wouldn't the whole idea be pointless considering that the aliens have impenetrable shields that no human weapon can penetrate?

We can set the mods after the bacteria deactivated them.
 
Then the anti-tank kits would start killing them right away.

Let the aliens have their fun for a while.

Heck, this is all just wishful thinking isn't it?
 
Offtopic, but, can anyone find one damn picture of the tripods from the newest movie? I just spent like, 10 minutes trying to find one picture, but all I found was pictures of people looking at the tripods. I'd like to do some photo editing and show my friends.
 
t6.jpg


t1.jpg


Will those do?
 
Pesmerga said:
Shoulda called em Stryders...


And Tom Cruise running through the streets shouting "Sttrrrrrriiiiiiiiiiiiidddddddeeeeeeerrrrrr" oooopsss, sorry, i mean "Sttrrrrrryyyyyyyyydddddddeeeeeeerrrrrr" :E.

But by the time that the machines had lost their shields, they were walking in circles and falling down and didn't appear to have any interest in attacking humans at all. So it would need to be based on the original book with Martians invading Scotland and slowly moving south slaughtering and murdering scousers and geordies before killing Yorkshire farmers and finally being stopped by the brave Lincolnshire people :). Ofcourse, accents would also need to be included in the game and lots of scenes and particular grotesque violence aimed primarily and solely at scousers. :cheers:
 
I will run and design and map for a modification based on War of the Worlds (different names of course, no IP problems for meh) if anyone is really passionate about doing this and can show me that they'll actually apply themselves.
 
i volunteer to be the mod team's virtual caterer

*tosses a beer toward ennui*
 
Razor said:
And Tom Cruise running through the streets shouting "Sttrrrrrriiiiiiiiiiiiidddddddeeeeeeerrrrrr" oooopsss, sorry, i mean "Sttrrrrrryyyyyyyyydddddddeeeeeeerrrrrr" :E.

But by the time that the machines had lost their shields, they were walking in circles and falling down and didn't appear to have any interest in attacking humans at all. So it would need to be based on the original book with Martians invading Scotland and slowly moving south slaughtering and murdering scousers and geordies before killing Yorkshire farmers and finally being stopped by the brave Lincolnshire people :). Ofcourse, accents would also need to be included in the game and lots of scenes and particular grotesque violence aimed primarily and solely at scousers. :cheers:

hahahahaha pwnt
:D
 
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