Warhammer 40,000: Dawn of War

C

Cybernoid

Guest
Well, I briefly tried out the demo for this. I didn't know anything about it beforehand, but I downloaded it because I like WH40K.

I think the game was a bit... meh. Standard base building with resources, power and all that jazz. Same old Command & Conquer stuff. You can even re-enforce squads on the fly... the new troops just teleport on location. Grnnhh.

Seems a bit bland. The graphics are pretty nice though. You can zoom really close.
 
Cybernoid said:
Seems a bit bland. The graphics are pretty nice though. You can zoom really close.

You gotta try it online, it's really good. I just logged off, won a game of 2vs2, killed over 350 units! hehe :)

Space Marines advance!
 
I had a great time with this game, i keep playing the demo over and over, im picking this one up.
 
it's awsome, especially if you love gamesworkshop stuff, that demo intro just kick's ass.

after seeing that, I want to see a CG movie :D
 
Do you remember they where actually making a movie based on a comic of the games workshop universe.

Wait im gonna find some info on it.

http://www.exile-films.com/ <--- ah well cancelled.
 
this game looks like a warcraft in the future
 
Im definetly gonna buy this game :) its really cool.. i like the Eldars a lot! getting 5 love Prism tanks is just so cool hehe :D

But when someone mods the Tyranids, Necrons and Tau into the game, then it will be really really fun :D
 
For god sake. This game is about the relentless online play! Getting rather fed up of people downlaoding the demo then mincing about its avregness. If you had played the beta then you would understand how brilliant the game is.

Your reinforcements teleport into the squad. So what? You really don't give a toss in the middle of full scale fight with 20 squads of infantry blowing the crap out of eachother. Standard base building. Yeah, and? There are some people who enjoy base building, and for this type of game, it moulds in perfectly; with the amount of options the maps provide for outposts etc you start to appreciate it a lot more. And the Critical Locations, Relics and capture points are pure gameplay genius with the amount of tactical gameplay they can create to capture and hold onto. Especially in Multiplayer. And the amount of tactical possibilities with each race is excellently realised and implemented.

It's a Multiplayer bloodfest with a cool Singleplayer campaign thrown in for good measures. All the demo does is give us the best CG intro ever created, a sample of the campaign and a few bug fixes. The Demo doesn't even run at max details due to file sizes. Model detail and landscapes are caped at Medium detail, it looks much better than this. So before you go dismissing this as another half arsed attempt I suggest you wait and try Multiplayer when it's released.
 
This is the first good Warhammer game thats been made so far imo, Chaos Gate wasnt too bad but Ive never been into turn based computer games... the desktop version is way way better for that.
 
ive uninstalled the beta as i played that a lot, and im now downloading the demo. SP is what the beta lacked.
 
I didn't really find this very fun at all, and yes, I tried the beta.

Seemed a bit average and outdated, to me.
 
I have only played the demo and I must say it has the potential to become the best RTS to date. It does not have the focus on leveling heroes which I say is what destroyed WC3 for me. Leveling is an RPG thing (Dont take me wrong I prefer any not so Hack and Slash focused RPG over any other kind of game anyday) but it just harms real time strategy games (It has a good implemention in the turn based Heroes of might and magic series).

The resource system rocks too, you have to actually capture and hold locations instead of just being able to sit in your base and amass a force, only going outside when you need another rescource location or when attacking something.
 
I'm quite enoing this, but not as much as i'd hoped.

There really is very little to set DoW aside from the countless other RTS games out there.

Previews suggested the emphasis would be placed firmly on fighting, and not base building. This doesn't seem to be the case. Maybe i've played too many RTS games, but building a baracks and blacksmith (or whatever the 40k equivalent is) and upgrading your troops seems like a chore these days.

My point is, this doesn't feel like a 40k game brought to the pc (to me anyway) it feels like a standard RTS given 40k models.

It's still a cracking game :) just lacks any originality.
 
Suicide42 said:
ive uninstalled the beta as i played that a lot, and im now downloading the demo. SP is what the beta lacked.

When considering it was purely to test the Multiplayer and balance. Yes, I can see that.

¬_¬
 
Warbie said:
I'm quite enoing this, but not as much as i'd hoped.

There really is very little to set DoW aside from the countless other RTS games out there.

Previews suggested the emphasis would be placed firmly on fighting, and not base building. This doesn't seem to be the case. Maybe i've played too many RTS games, but building a baracks and blacksmith (or whatever the 40k equivalent is) and upgrading your troops seems like a chore these days.

My point is, this doesn't feel like a 40k game brought to the pc (to me anyway) it feels like a standard RTS given 40k models.

It's still a cracking game :) just lacks any originality.

What about the Stratigic Points? Relics? Critical Locations? The cover emphasis, specalized units, squad micro management, morale dependancy, upgrading your vehicles with the correct weapons? And if you're bored of a barracks while playing marine, just go to Tier 3 and deepstrike all your infantry and dreadnaughts into the battle, mighty cool.
 
Dux said:
What about the Stratigic Points? Relics? Critical Locations? The cover emphasis, specalized units, squad micro management, morale dependancy, upgrading your vehicles with the correct weapons? And if you're bored of a barracks while playing marine, just go to Tier 3 and deepstrike all your infantry and dreadnaughts into the battle, mighty cool.

Morale dependancy hehe, last night I equiped two terminator squads with heavy flamers and I got to tell you even though they didn't dish out a lot of damage they did break through the front line pretty quickly. Coupled with half a dozen dreadnoughts, the enemy failed their morale test and kept running back and forth like ants.

Strategically, morale plays an important part in this game. My only gripe is that Space Marines shouldn't fail their tests as often as they do in this game, from what I remember they had a value of 10 and it's pretty hard to fail with 2D6 hehe :)
 
This game is the best thing ever, I love warhammer, and I love this, one thing that is really good is they have not slaped warhammer in the face by makeing the game a resource mananger, im all up for them, but warhammer is about combat, gritty combat.

Its also got great tatics, I held a cap point from a group of spud marines (I call them that, dont mind me) with a small group scouts, how? I used cover, the tactics are wonderfull, I mangered to hold them off long enough for my own spuds to come running in and clean up.

Im VERY disapointed that there is not a multiplayer demo, and you can only play as spuds, but I know the rest of them rock as I was in the beta, allthough in the beta it was very very laggy, ran like totall crap (Due to a bug for my video card, its fixed now of coruse).

Im not disapointed with the single player at all, it was very fun, and one mission was long and pretty hard too. I love the people saying "Er, its like warcraft!" They dont even take note that it plays totally different heh.

Warbie, how can it not feel like wargammer? Everything is perfectly taken from the game, to me it feels like warhammer, but eh, its up to you. I do disagree with you on the base building aspect, whats your prob, you only build a small base then its all about combat, theres no messing around with collecting resources, if you say its too much base building cus you need to... build a place to get troops from, and then you have to update them, then you really should'nt be playing RTS games, they could hardly remove EVERYTHING from base building side of the game.
 
ok ok, maybe i'm being a little too harsh :) It's a fun game, just not quite what I expected.
 
CB | Para said:
Morale dependancy hehe, last night I equiped two terminator squads with heavy flamers and I got to tell you even though they didn't dish out a lot of damage they did break through the front line pretty quickly. Coupled with half a dozen dreadnoughts, the enemy failed their morale test and kept running back and forth like ants.

Strategically, morale plays an important part in this game. My only gripe is that Space Marines shouldn't fail their tests as often as they do in this game, from what I remember they had a value of 10 and it's pretty hard to fail with 2D6 hehe :)

One of my main gripes is that Termies morale gets broken far to easily, deep strike a squad into the fray and your opponent concentrates all his fire on them and they break and get wooped. Very annoying considering they are the uber of the uber. They better sort that. Their ok with a Force Commander attatched to them, but that's not the point.

:hmph:
 
Hmm I wanna know what the space marines get as a "super unit" Im assuming the Eldar will have an Avatar, Chaos will get the Blood Thirster, Orks seem to have a Squiggoth.. I dont remember any imperial units save scout titants that could possibly fill this role.
 
ShadowBlade said:
Hmm I wanna know what the space marines get as a "super unit"

Thats my problem. The Space Marines super unit is supposed to be the Termies, but they have a terrible balanced morale issue.
 
Dux said:
What about the Stratigic Points? Relics? Critical Locations? The cover emphasis, specalized units, squad micro management, morale dependancy, upgrading your vehicles with the correct weapons? And if you're bored of a barracks while playing marine, just go to Tier 3 and deepstrike all your infantry and dreadnaughts into the battle, mighty cool.

all these things are good, but i agree with warbie... you're far too reliyant on your base. what i hope they do is add an "origonal" skirmish mode, where you get given a certain number of points and like in the tabletop game, have to choose an army at the beginning with your points. This would be very interesting, specially if two of the same armies were faced against each other with the same points. Even better they could add a tornament mode, where you gain points from killing armied. this wouldnt be hard to do either, and it would definately make me buy it.
 
I need help here. I was playing a skirmish map and I wanted to build the best infantry and vehicles but I needed a "Captured Relic." At first I thought it was a building but I had already built one of those then I searched the map for something called a relic but I couldn't find one. Can someone tell me what exactly a "Captured Relic" is so I can build these units. This is my first WH game so I'm a total noob lol.
 
Pressure said:
I need help here. I was playing a skirmish map and I wanted to build the best infantry and vehicles but I needed a "Captured Relic." At first I thought it was a building but I had already built one of those then I searched the map for something called a relic but I couldn't find one. Can someone tell me what exactly a "Captured Relic" is so I can build these units. This is my first WH game so I'm a total noob lol.

basically.. you dont build a "captured relic"... you actually "capture" a "relic" :eek: may be a bit confusing for some...

anyway, you capture them just like you do with control points, only they're bigger and shinyer.
 
Dux said:
Your reinforcements teleport into the squad. So what?

It degenerates the game into mindless clicking. I want strategy and tactics, not resource gathering and mass production.

Standard base building. Yeah, and?

Yeah, and, that's getting pretty old nowadays. I've been playing base building games since Command & Conquer.

So before you go dismissing this as another half arsed attempt I suggest you wait and try Multiplayer when it's released.

Sure, if you pay.
 
Cybernoid said:
It degenerates the game into mindless clicking. I want strategy and tactics, not resource gathering and mass production.

Just like every other stratergy game out there then, really. The stratergy is there, you just have to know how to play the tactics.

Cybernoid said:
Yeah, and, that's getting pretty old nowadays. I've been playing base building games since Command & Conquer.

It's a tryed and tested formula. It still exsists today becasue peopel enjoy it, it may be getting old, but that doesn't mean it can't be fun.

Cybernoid said:
Sure, if you pay.

It's even a fair priced game at £18. Bargain.
 
omg its out now? that cant be right...21st sep or something i last heard.

anyway, its good for most if you've never played 40k before, but fairly 'ok ish' if you have. i have, so i was quite impressed in the way that the units fairly well match the real models.

although the space wolves colour scheme is a disgrace...i customised mine to make it look more like the true colour scheme lol.
 
Cybernoid, I dont want to flame you, but DoW has more tactics too it then any other rts out right now, or either your just flameing the game for the hell of it, or.. you suck at it, sorry :p

I still want to play as choas! Damn demo, spud marines are allright, but there no Choas :( Purple/black choas will be my army, right now I will put up with Ultramarine spuddies.
 
The Mistress said:
Cybernoid, I dont want to flame you, but DoW has more tactics too it then any other rts out right now,

:LOL:

No.

http://www.totalwar.com/community/rome.htm

theres 3 with dozens of times more strategies.


-------------------------------------------------------

And yes im buying this game, im in the beta, ive got the demo, its great, but its not that great.
 
Cool its possible to mod the demo so you can play as orcs in skrimsh. Nothing like chopping some humies with choppas...
 
Huh huh wha wha?

And how the hell do i get termies?

I cant find a sacred relic to capture.
 
Relic took out the relics from the demo, so there is some tech for the marines that are not in the demo.
 
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