Even after the last update, my water was fine, but after several compiles, it disappeared. Has anybody else had this problem, and found a way around it?
Have you tried tying a cubemap to the water? Just a suggestion. I can't try it now, but I will definitely try it later. (Heh, I understand what you mean. I have to just fix my skybox and water, and add a few things and I am set.)
I think tying an env_cubemap will solve the [water] problem. I have to go for an hour, so when I get home (commute will take forever) I will try it. The skybox problem: I have no idea. :\
Hmmm.. It seems as if the problems started to show up once I placed some light sources below the lowest point of the skybox and the water. This probably has nothing to do with it though.