I have water. It works great when you are underneath. Everything looks normal. However, when you are above the water, anywhere in the map and look at it, it is weird reflective like I left a whole in the level (the weird hall of mirrors or whatever they call it). I followed the HL2 tutorial on it, but I could not get it to work. I have nodraw (the yellow) on all faces except the top. Then on the top I have the water surface. Any ideas?