Welding two brushes together?

E

EvilDisc

Guest
Hi im makin a map where a rocket should lift off the ground, and im wondering howto weld a brush to another brush? :naughty:
 
i'm not sure what part do you need to "weld", but in "parent" of the brush (use env_brush) settings type the name of the main brush that moves.

exp:

if your rocket is made of two parts, jets and upper body, "parent" the upper body to the jets, so if the jets (env_traintrack,...) move, the upper body (env_brush) moves with them!
 
If what you mean is having 2 brushes (or more) move together as one entity, just select them all, group them, tie to entity or whatever, just make them a group and go nuts.
 
your going for a physics based entity, so you can use parenting for that.
 
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