Feath
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- Aug 6, 2003
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Just to jump in back on topic. Half-Life was playtested by people who filled in a registration card for other games.
I notice that the article doesn't make any menton of the these people writting code for the game. Heh.
I've actually got a mental image of test screenings for movies. At the end of the movie the test audience has to get out some cameras and refilm any scenes they didn't like. Heh.
http://www.gamasutra.com/features/19991210/birdwell_03.htmA play-test session consists of one outside volunteer (Sierra, our publisher, pulled play-testers from local people who had sent in product registration cards for other games) playing the game for two hours.
I notice that the article doesn't make any menton of the these people writting code for the game. Heh.
I've actually got a mental image of test screenings for movies. At the end of the movie the test audience has to get out some cameras and refilm any scenes they didn't like. Heh.