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NewbyNewb
Guest
Im interested to know what method they used to capture the hl2 bink movies
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NewbyNewb said:Oh I see, thanks everyone.
Though what sort of hardware setup would they would have had?
Because they were capturing at such hi resolution wouldnt the system have been bottlenecked to a point where it couldnt maintain decent fps?
NewbyNewb said:Oh I see, thanks everyone.
Though what sort of hardware setup would they would have had?
Because they were capturing at such hi resolution wouldnt the system have been bottlenecked to a point where it couldnt maintain decent fps?
I thought maybe they used 2 computers, one to play and the other to capture...
Does anyone know how you could capture hl2 using 2 computers, one playing it at 1920X1440 and the other just capturing it at full resolution using some sort of capture card.
hmm the latest ati/nvidia cards have dual dvi I wonder if theres a capture card that could use that
Leeched from Chris_D again who got it from Yahn Bernier at Valve (just the host_framerate was new to me)host_framerate 30 (forces fixed framerate for playback)
playdemo xxx (starts the demo playback)
startmovie css (starts dumping demo frames to file and writing the .wav)
NewbyNewb said:oh, i get it, it doesnt capture in real time, you make the demo, then capture the demo, thanks everyone.
Does anyone have experience capturing eg. 20 minutes of HL2 @ 1920X1440 on highest quality settings?
If I wanted to capture other games at 1920X1440 how would I do that using 2 computers?