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24. Can you take a punch and not go down?
- Yes
- No
- I will snap like a twig
Fighter
59% Combativeness, 40% Sneakiness, 41% Intellect, 36% Spirituality
Good at hitting things and with a definite violent streak; you are a Fighter!
Fighters are the basic martial combatants in D&D. Their abilities and skills vary wildly between individuals, but they all share one thing in common… a definite preference for violence.
You're either really defensive, have an unhealthy fascination with sharp objects… or you just like hurting people. Either way, you should probably try and keep your cool. Being able to hack someone into pieces maybe a useful skill in most RPGs, but in real life it will just get you into trouble.
how awesome am I?48% Combativeness, 93% Sneakiness, 44% Intellect, 38% Spirituality
Sneaky, ain't ya? You're a Rogue!
Well now, you’re not the most trustworthy person in the world, are you?
Rogues are sneaky and skillful. They play an important part in every adventuring party by locating and disabling traps, scouting the area, and taking enemies by surprise. Unfortunately, most rogues will try and pick your pocket the moment you’re distracted.
You’re probably both deceptive and competent, which means you can usually get what you want. On the other hand, lying a lot won't earn you many friends.
A bit of helpful advice: No matter how temping it looks, don't try to pick the fighter’s pocket. He might go psycho on you.
Assassin
74% Combativeness, 60% Sneakiness, 44% Intellect, 38% Spirituality
Violent and deceptive: You are an Assassin.
Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Skulking through the shadows... hunting their prey without remorse... Assassins are some of the most dangerous killers in D&D, and evil bastards to boot.
You're not necessarily evil, but you are both violent and sneaky. Chances are you aren't very honorable. Though who knows? You might have some noble goals, even if your methods tend to be... unorthodox. You might just be a Slayer of Domiel or something.
In DnD games I almost always play a ranger so I guess this fits quite well. Im not sure but I don't think there is a ranger class in this quiz, unless they decided to make "mysticism" count as something related to nature.Spellsword
70% Combativeness, 46% Sneakiness, 64% Intellect, 25% Spirituality
Aggressive, but with the brains to back it up: You are a Spellsword!
Score! You have a prestige class. A prestige class can only be taken after you’ve fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Spellswords combine arcane might with combat know-how. They're much tougher than mages, like to wear armor, and can cast spells through their weapons. They're very, very, good at doing lots of damage to a single target very quickly, and while not quite as tough as most fighters, are still pretty hard to kill.
You're both smart and aggressive, which means that you're probably pretty dangerous when pissed off. You also tend to be somewhat straightforward, which is nice, and don’t have much use for spirituality or mysticism.
Ikerous said:****, I got NPC T_T
You're an NPC! (Non-Player Character)
Sorry to say this, but you didn't score high enough in any category to be assigned a class. Simply put: You have no class.
But, hey, don't take it too badly. After all, NPCs live much longer than adventurers! Just stay away from spell-slinging lunatics and hungry dragons and you’ll be fine!
Brilliant! You are a Wizard!
Wizards are spells-casters who study powerful arcane magic. While Wizards tend to be pretty fragile, some of those spells can pack quite a punch. Unlike Clerics, Wizards aren’t as good at fixing people as they are at breaking them, so watch where you toss that fireball…
Your most distinctive trait is your intelligence. You're probably well learned and logical, if perhaps a bit fragile.
Oh noes!41. It's the Tarrasque!
Fight!
Run!
It's the what?
Wow... very innacurate test.Cleric
44% Combativeness, 33% Sneakiness, 41% Intellect, 52% Spirituality
Full of faith and spirituality! You are a Cleric!
Clerics are holy men and women who use their powers to heal the wounded, drive back the undead, and even return the deceased to life. Clerics usually follow particular gods, though some instead choose to pledge themselves to abstract concepts (like goodness, justice, and so forth).
Your most distinctive trait is your faith and spirituality. You're probably fairly religious, though not inclined towards violence, which is a good thing.
Brilliant and sneaky: You are an Arcane Trickster!
Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Arcane Tricksters combine arcane magic with rogue skills and sensibilities. They use their magic to confuse their opponents or to augment their more mundane, roguish skills. If you thought it was annoying keeping an eye that that rogue, the Arcane Trickster is probably picking your pocket from the other side of the room.
Both smart and sneaky, you're probably the type of person that loves planning practical jokes... either that or knocking over banks.
Smart Paladin
55% Combativeness, 16% Sneakiness, 64% Intellect, 58% Spirituality
Valorous! Noble! Or possibly just a self-righteous jerk (but with the brains to keep you alive!)... You are a Smart Paladin!
Paladins are holy warriors. They are valorous defenders of the light. Unfortunately, most of them are so ardent in their defense they tend to meet sticky ends faster than you can say "rampaging red dragon." Many people look up to Paladins, while others just consider them stuck up, overbearing, or self-righteous.
Fortunately for you, unlike most Paladins, you're pretty smart. Which means that you're more likely to fall into the "admired" category, rather than the "obnoxious" or "dead" categories.
Much like the crusades, you manage to combine violence and religion, though unlike the crusades, you add a healthy does of intelligence. You may be a staunch defender of the faith, a valorous champion of the weak, or the stuff that jihads are made of. Which ever one you are, just be happy that you’ve got the smarts to back it up and make it work.
Assassin
59% Combativeness, 93% Sneakiness, 26% Intellect, 16% Spirituality
Violent and deceptive: You are an Assassin.
Score! You have a prestige class. A prestige class can only be taken after you've fulfilled certain requirements. This may mean that you're an exceptionally talented person, but it probably doesn't.
Skulking through the shadows... hunting their prey without remorse... Assassins are some of the most dangerous killers in D&D, and evil bastards to boot.
You're not necessarily evil, but you are both violent and sneaky. Chances are you aren't very honorable. Though who knows? You might have some noble goals, even if your methods tend to be... unorthodox. You might just be a Slayer of Domiel or something.
Hooray for me!Based on your answers to the quiz, your character’s most likely alignment is Neutral Good.
Neutral Good
A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. The common phrase for neutral good is "true good." Neutral good is the best alignment you can be because it means doing what is good without bias toward or against order.
Chaotic Evil
A chaotic evil character does whatever his greed, hatred, and lust for destruction drive him to do. He is hot-tempered, vicious, arbitrarily violent, and unpredictable. If simply out for whatever he can get, he is ruthless and brutal. If he is committed to the spread of evil and chaos, he is even worse. Thankfully, his plans are haphazard, and any groups he joins or forms are poorly organized. Typically, chaotic evil people can only be made to work together by force, and their leader lasts only as long as he can thwart attempts to topple or assassinate him. The demented sorcerer pursuing mad schemes of vengeance and havoc is chaotic evil. Chaotic evil is sometimes called "demonic" because demons are the epitome of chaotic evil. Chaotic evil is the most dangerous alignment because it represents the destruction not only of beauty and life but of the order on which beauty and life depend.
I'm a ranger foo! :dork:The Mullinator said:In DnD games I almost always play a ranger so I guess this fits quite well. Im not sure but I don't think there is a ranger class in this quiz, unless they decided to make " ism" count as something related to nature.
Monk
92% Combativeness, 80% Sneakiness, 61% Intellect, 69% Spirituality
Pretty much good at everything: You are a Monk!
No, not a monk like those bald medieval guys. The Monk in D&D is a martial artist. They're smart, they're capable, they're spiritual, they're sneaky when they want to be, and they're damn dangerous in a fight.
What to say? You scored high on all four categories, which means that you're probably a well rounded and capable person. Either that or you're an overly smart and dangerous psychopath
Off-topic: what's this she business? Why the Hell are we using feminine pronouns where gender is unestablished or unimportant?Lawful Good
A lawful good character acts as a good person is expected or required to act. She combines a commitment to oppose evil with the discipline to fight relentlessly. She tells the truth, keeps her word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion.
Shasta said:Geeky, but I'll give it a go.
lol. Oh well. Does it make it geekier that it actually is a pic of me in a matrix coat?Danimal said:Says he who has a The Matrix avatarGeeky, but I'll give it a go.