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dogboy73 said:Shame. I thought they looked cool.
Looking back over all the early (Or certainly pre-theft) media it's surprising how much has changed - That famous 'City Square' shot that had the statues of horses & the line of citizens against a wall. That's not in the game. The harbour scene that was supposed to have a bunch of citizens trapped on a ship after the tide had gone out is not in the game. Some of the weapons are missing. Some of the enemies also. Plenty of the other early scenes have also been omitted. None of the material from those early E3 demo's made it to the game, I guess because of the theft. A lot of the characters clothes have changed as well. Alyx For one but her clothes look much better in the final version. as do the resistance fighters. Previously they just looked like a bunch of dentists in their white jackets & dark trousers
http://www.halflife2.net/media/displayimage.php?album=2&pos=36
http://www.halflife2.net/media/displayimage.php?album=2&pos=11
So is any of the stuff from the original E3 tech demo's in there? It's already been mentioned that the Hydra coding is on there (But not the A.I. I gather). What about those lost scenes? Are any of them in there? It would be good to have this stuff in a MOD. Even if it was a sort of 'Lost levels' MOD or a remix of the SP game where they are incorporated. It's a real shame that a lot of these sections probably got dropped because of the theft.Dasparov said:They can still use the material for MODs, maybe they took it out so there would be diffrent things in the mod/s, they might've decided to amke a mod long ago and changed the game a bit for it
mrkab00m said:Yeah, it sucks that some of the weapons were cut-which brings the question-WHY IN THE HELL WOULD THEY GET RID OF THEM?!?!? They are perfectly good weapons that would add a nice touch to the game. The OICW would be cool and so would the stun stick both of with are completed .mdl files, they just took them out... now if the OICW was too powerful, I would understand, but the stun stick? WHY, VALVe, WHY?!?
dogboy73 said:So is any of the stuff from the original E3 tech demo's in there? It's already been mentioned that the Hydra coding is on there (But not the A.I. I gather). What about those lost scenes? Are any of them in there? It would be good to have this stuff in a MOD. Even if it was a sort of 'Lost levels' MOD or a remix of the SP game where they are incorporated. It's a real shame that a lot of these sections probably got dropped because of the theft.
Overwatch said:And what exactly is the purpose of the pistol?
My opinion is that any weapon can be useful, if used in right hands.
NetWarriorDan said:uh huh
NetWarriorDan said:I used the pistol throughout the game. It was better for long range.
True... and False. The helmet design ended up on the elites, but the AI for the Fast Zombie is from the other assassin: The Alien Assassin that was commonly known as the "Prowler"Overwatch said:Their face models were used for combine elites, and movement patterns for fast zombies
NetWarriorDan said:I used the pistol throughout the game. It was better for long range.
I'm surprised that there was no sniper section in HL2. Those sniper rifles with the blue lasers would have been cool.beam said:I just want the combine sniper rifle though :burp:
Overwatch said:They got cut early on in the development.
Their face models were used for combine elites, and movement patterns for fast zombies
There is no assault rifle (a long range automatic weapon) like OICW ingame now
This demo also included the drinks machine that spewed drinks cans down the stairs after you twated it with a radiator! Later this demo showed you killing Combine soldiers by triggering a trap (Swinging gurders) & then crushing another soldier by causing a container to drop on him by displacing it with a grenade. This was one of the most impressive of the early demo's.
yeah... kinda looks like Max Payne wearing a mask.jimbo118 said:yeah that was quality,ps:this guy looks bad ass
http://www.hlfallout.net/media/displayimage.php?album=2&pos=8