What is the point of robes and other clothing.

Joined
Jun 24, 2004
Messages
1,689
Reaction score
0
I remember that in morrowind you could wear regular clothing (pants, shirts, robes) on top of your armor. You could still have good defenses and by enchanting the other clothing you could have very nice bonuses. In oblivion I noticed that it's either/or. I lose 15 defence points when I equip a magical robe, as two of my armor pieces get automatically unequipped. And I never trusted myself to go for the Unarmored skill, as it seem kinda pointless. Has anybody actually tried to go for Unarmored so that you can wear robes and so forth. I'm still looking for a enchanted robe that makes it worth losing half my defence points.
 
Unarmored = no encumbrance penalty, no spell effectivness penalty, and I believe robes count as "unarmored"
 
WhiteZero said:
Unarmored = no encumbrance penalty, no spell effectivness penalty, and I believe robes count as "unarmored"

I know, but even with my light armour, my spells are 95% efficient. And at level 75 of light armour, it does not weigh you down anymore anyways. So what I'm curious about is that at level 75, my armour is at 35 and bound to go up as my level increases and I get better armour. What is the armor rating for a person that chose unarmored (once he reached 75)

And I just realized that there is no unarmored skill in Oblivion anyways. So what's the point of the robes!!!!!!!
 
It's there to make you feel like playing a pure-caster is actually worth it
 
Wait, is there an unarmored skill in Oblivion?

I wanted to make a pure mage, but I figured I had to take at least light armor so I could take a hit once in awhile. But if there is unarmored like morrowind, I may have to remake my character.
 
I'm pretty sure there isn't an Unarmored skill, besides Light Armor > Robes in Oblivion.

*edit: It's pointless to make a pure-mage, firstly because there's only 100 stat point cap and secondly, it's infinitely easier to get an actual weapon to attack with (I went Blade..)
 
Alternativly open the editor and boost your magicka levels. I mean hi! I didn't boost it by 200%
 
The robes can be magical, along with other clothing. I found a robe with +8 to 3 seperate skills, and some pants with +15 to a skill. You would wear this instead armor, since it only boosts +6 armor for chest and +2 armor for pants or whatever your armor class may be, unless of course the stats on the robe are like speechcraft and mercentile, then just put them on for bartering, but you wouldn't wear them to combat.

So there is no point in wearing clothes if they aren't magical. The clothes are just for looks and so NPC's aren't nude. Wear armor unless you find something awesome, then decide for yourself what is better. The type of stats boosted from enchanted clothing that I've seen are the skills or stats relating to magic.

No there is no unarmored skill in Oblivion, but you can only select 7 major skills when you create a character, so you could have none of them be light or heavy armor, then, in the long run, when you get a magical robe, shoes, and hood, then you would be set - as opposed to selecting light armor as a major skill, then not even using it in the long run.
 
There is a robe in the game that grants a +11 bonus to 8 or so different skills.
 
VirusType2 said:
No there is no unarmored skill in Oblivion, but you can only select 7 major skills when you create a character, so you could have none of them be light or heavy armor, then, in the long run, when you get a magical robe, shoes, and hood, then you would be set - as opposed to selecting light armor as a major skill, then not even using it in the long run.
The positive of this is the armour you wear if you do is only really dependant on your max carrying ability. That's what I went for, and ended up with light armour.
 
dekstar said:
The positive of this is the armour you wear if you do is only really dependant on your max carrying ability. That's what I went for, and ended up with light armour.
The heavy armor skill depends on endurance and the light armor skill depends on speed.

I'm not really sure what you are trying to say, but I have an idea.

Heavy armor is - well, heavy, so you wouldn't want to give it to a character that doesn't have, and won't be relying on strength - characters such as a magic or stealth based character. In addition, the weight of your footwear determines how well you can sneak. So it is harder for you to sneak around in plate armor.

Creating a custom class is great, but you need to put some thought into it. A heavy armored mage might not be very practical. They don't need heavy armor because they won't be getting hit as much. They have techniques to paralyze enemies, they can summon other creatures to aid them, they can heal themselves, levitate, turn invisible, and other tricks to avoid being hit. They can pummel enemies with high powered projectiles. However, If you really wanted to do heavy armor mage, this is feasible thanks to alteration which can make the things they carry lighter! You cast a spell that lasts about an hour that lets you carry much more weight. The spell is called feather I believe.

I'm using something like a Paladin class, that is a master of blade, heavy armor, and can do some restoration, marksman, and alteration techniques. The restoration (healing myself) uses quite a bit of magicka, and I have quite a bit of hit points being a warrior/paladin type Redguard, so it's not working as well as I planned (use all my magicka for a small heal), but being able to heal yourself and never having to use potions or healing items is pretty resourceful, since magic regenerates pretty quickly. Plus I have so much health, and such good armor, most creatures can barely hurt me. I've tanked 5 guys at a time no problem (kind of a handful with 5 maces swinging at you though), and if I really need it I also have the racial trait Adrenaline rush, which boosts strength, agility, fatigue, speed, and health by 100 (I think) for 60 seconds.
 
I hate wearing anything but heavy armor, but yesterday I found this robe that has 30% chameleon built into it. I might keep it to where when I want to be stealthy.
 
My mage character only wears robes. This may make life a little more difficulty, but it wouldn't feel or look right if he was walking about in armour.
 
VirusType2 said:
The heavy armor skill depends on endurance and the light armor skill depends on speed.

I'm not really sure what you are trying to say, but I have an idea.
Well if you make a character, and instead of putting an armour in your 7 major skills (Which I used to do, and a lot of others do I think), you could put something else that would be more all-round (like destruction or restoration). It's worth it because at the beginning of the game your armour rating is negligable anyway, and so you can carry both heavy-armour and light-armour for instance, and then just drop one of the other when you start getting loot.

This is optional to if you did put an armour as a major skill, as you'd not only be stuck with that armour type for the entire game (since it's a bit silly if you don't increase it), you also won't be able to fall back to a different armour type (you've probably gotten rid of the heavy armour you looted because you were over-encumbered).

Only really useful for thieves who don't rely on strength, but I think you get my drift.
 
Imagine that thread title in another section.
LOL
dekstar said:
Well if you make a character, and instead of putting an armour in your 7 major skills (Which I used to do, and a lot of others do I think), you could put something else that would be more all-round (like destruction or restoration). It's worth it because at the beginning of the game your armour rating is negligable anyway, and so you can carry both heavy-armour and light-armour for instance, and then just drop one of the other when you start getting loot.

This is optional to if you did put an armour as a major skill, as you'd not only be stuck with that armour type for the entire game (since it's a bit silly if you don't increase it), you also won't be able to fall back to a different armour type (you've probably gotten rid of the heavy armour you looted because you were over-encumbered).

Only really useful for thieves who don't rely on strength, but I think you get my drift.
Ya thats exactly what I was trying to say, for all the same reasons as well :)

I was playing this game on my brothers computer, my first toon was a mage - didn't play long, and I still have the save in the sewer, so I can re-do her major skills and stuff (at end of sewers it asks if you want to change your character choices) after I finish the game with my fighter and know what I'm doing a-bit more. But thats what I'll do more than likely, put more important things in the major skills. Eventually I'll find a nice robe or something and like you said, I can still use armor I find in the mean-time.
 
u guys are dumb

ok first in oblivion u can enchant defense acualy quite good u can put fortify health u can put speel reflecoin or you can do what i do with my mage when ur in the arcane univirsity just get as all the clothing u wish to have get 2 rings an amulet a piar of shoes and a hood and a robe and put all shield on them then ur armor should be atleast 50-60 and armor rating only goes up to 83 anyway so what i do is i get the amror i like the best cause i dont think daedric looks all that great i like blades the most and i enchant it with sheild
then my armor is exactly the same as daedric rating just alot lighter or and just put feather on the daedric weapon and u should be light as a feather
 
Ok, while I agree Morrowind rules (probably one of the best games in my opinion, I mod for it and play it still), you have no reason to bring up this thread... No one here cares what you have to say, I didn't even read your post because all it says is 'I'm a dirty little troll'

EDIT: wow I tried to read the first sentence.. you can't spell 'you' or capitalize 'I'.. You are a genuine troll. How exciting to see one in it's natural habitat - A 2 year old thread. Lets watch and see what it does next!
 
I would have sigged that post if it would fit. That made me laugh so hard.
 
ok first in oblivion u can enchant defense acualy quite good u can put fortify health u can put speel reflecoin or you can do what i do with my mage when ur in the arcane univirsity just get as all the clothing u wish to have get 2 rings an amulet a piar of shoes and a hood and a robe and put all shield on them then ur armor should be atleast 50-60 and armor rating only goes up to 83 anyway so what i do is i get the amror i like the best cause i dont think daedric looks all that great i like blades the most and i enchant it with sheild
then my armor is exactly the same as daedric rating just alot lighter or and just put feather on the daedric weapon and u should be light as a feather

WTF? Haha! what a dumb ass! It case you don't know, it's proper forum etiquette to NOT bring up two year old threads but instead, start a new one if you have something to say about a certain subject that nobody cares about anymore. In which case we'll just ignore you. Especially if you insist on being an annoying fanboy.

Oops I called someone a "dumb ass" on a public forum. I guess I myself vilolated proper forum etiquette. Oh well, trolls deserve to be trolled.
 
I wonder what kind of person searches a half-life 2 fansite for Oblivion threads from 2 years ago.
 
Haha, I actually read the thread wondering who'll be the first to say something like "Oblivion sucks blah blah" and then realised it's 2 years old.
 
I wonder what kind of person searches a half-life 2 fansite for Oblivion threads from 2 years ago.
Alt account of some bored regular member.

I refuse to believe that such an obvious an idiotic troll exists who isn't taking the piss. Good show, whoever that was, though. :)
 
Because coding the physics a male's masculine member would be tougher than you could imagine.
 
Wow... its weird reading your own reply to a thread from years ago and having no memory of what your were talking about. hahaa
 
Did you know when you wear a sheild you lose most of your points?
And for the record Robes in Oblivion are "Cloth" and provide no protection and because there is no unarmored thing they do nothing

EDIT
Sorry didin't realize this was from 2 years ago -_-
 
I never used put say, alteration or mysticism(sp) in major skill, becouse it's very easy to get them high anyway.
Didn't know many people still played oblivion.

Edit: Oh crap.
 
Wow... its weird reading your own reply to a thread from years ago and having no memory of what your were talking about. hahaa
Yeah I read my first reply and thought "wtf is this douchebag on about?" And had to read my own explanation to understand it.
 
I don't play Oblivion as I used to two years ago.
I don't even play Morrowind that much anymore.

Its just so frustrating starting a new character, then getting bored of him/her, then starting a new character, then getting bored of him/her............................
 
Because coding the physics a male's masculine member would be tougher than you could imagine.
:laugh: Didn't anyone catch on to what you said?

But yeah, that's why those little loincloths are on every male character too. Could you imagine the GPU strains put on by the Havoc rendered penises of the fallen male characters if the devs hadn't decided to take the lazy way out by just putting unremovable loincloths on all the males?

Futhermore, after killing a bandit, the player could just strip off the loincloth as a normal loot item and then use the "grab" key. :naughty:
 
There's a mod for that. There's a mod for everything. Why you'd use Morrowind/Oblivion for that is beyond me however, Japan supplies a vast enough quantity of ero games.
 
Back
Top