what should be added or deleted or keept in cs s and cz s

dreten707

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realistic switching in both because he is grabbing the gun from hes stumake...
no shield cs s
shield cz s + maybe a anti gun???
8 characters (default)
10 characters (default)
cs s let it be how it is except the switching...
cz is more similar like cs 1.6 so let them dont make that fault again maybe vehicles or somethin... bigger maps??? new game modes?? etc..
what are your thoughts??
 
Shield has been removed from CS:S.
The weapon inventory system in CS is a part of CS. CS:S is a port of CS. Not CS2.
 
This is not a new game. Just a graphical and map and physic update!! and sounds too! There is nothing new(weapons, etc.)
 
Well no shield....also guys have you heard anything about the smoke greandes?Like are they going change the smoke profile or what?
 
and there will be no CZ Source (atleast not that I know off). So don't count on it. It will only bew CS Source OK
 
from csnation cs source faq

What other mods besides Counter-Strike will be ported to Source?

Presently the other known and confirmed games being ported to the Source engine are as follows:

» Half-Life: Source (The original Half-Life game)
» Opposing Force: Source
» Condition Zero: Source
» Blue Shift: Source
» Team Fortress: Source
» Day of Defeat: Source
 
dreten707 said:
from csnation cs source faq

What other mods besides Counter-Strike will be ported to Source?

Presently the other known and confirmed games being ported to the Source engine are as follows:

» Half-Life: Source (The original Half-Life game)
» Opposing Force: Source
» Condition Zero: Source
» Blue Shift: Source
» Team Fortress: Source
» Day of Defeat: Source

Could you buy Opposing Force : S + Blue Shift : S off Steam, or would it be free? Can't wait for original HL on Source...
 
i think they should get rid of the wall shooting. it's just cheap in my opinion =(. i know the 1337 h4x0r league players are going to whine and moan that wall shooting was an important part of counterstrike but does this have to be EXACTLY like counterstrike? i want a FEW differences in this version, change is not always a bad thing
 
I think they should leave shooting thru the corners off the walls and thin pillers, but fix the problem like in dust2 where you can shoot from bs b into the tunnel thru the wall.
 
according to mr cliffe they are...i emailed him a while ago about that and he said something like 'Yes you can still do that in CS:Source' when i asked if we would still be able to spam through walls and what not seeing as how it's (in my opinion) a large part of CS, and to take it out completely would likely piss a lot of people off.

Whether that's as simple and accurate as it sounds, I'm not sure, guess we'll just have to wait for the beta.
 
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