T
Triscuit
Guest
Oh yes... I'm hoping the physics will spawn a re-emergence of the SKC . (god I loved some of those old maps )
But anyway, aside from trying to kill scientists, I'm gonna see if its possible to make fully demolishable buildings. And then... demolish them. I figure theres no point unless they're pretty detailed (as in: individual beams forming a skeleton inside the walls), so they probably won't be able to be very large. No more than 4 or 5 stories I'd guess. Probably 2 or 3. But either way, you could do some cool stuff with a building. Like make it fall on enemy troops and stuff .
Kind of like those old school bridge building simulations. But with bombs and ragdoll physics. It could even evolve into an actual game. "how many load bearing walls can you demolish without toppling your building" or "who can create a perfect implosion using the fewest charges". stuff like that.
Unfortunately the research I've done thus far into Havoc (read: fiddled with the Max Payne 2 editors for a week or so) suggests this may not be possible. There's no way to attach two "physical" objects togeather without them loosing their "physicalnessityarityness...ness". You can have a bench that is movable, or you can have a bench that can be broken into two movable pieces... but you cannot have both. But hopefully that's just because of something Remedy did, and not a limitation of Havoc itself.
But anyway, aside from trying to kill scientists, I'm gonna see if its possible to make fully demolishable buildings. And then... demolish them. I figure theres no point unless they're pretty detailed (as in: individual beams forming a skeleton inside the walls), so they probably won't be able to be very large. No more than 4 or 5 stories I'd guess. Probably 2 or 3. But either way, you could do some cool stuff with a building. Like make it fall on enemy troops and stuff .
Kind of like those old school bridge building simulations. But with bombs and ragdoll physics. It could even evolve into an actual game. "how many load bearing walls can you demolish without toppling your building" or "who can create a perfect implosion using the fewest charges". stuff like that.
Unfortunately the research I've done thus far into Havoc (read: fiddled with the Max Payne 2 editors for a week or so) suggests this may not be possible. There's no way to attach two "physical" objects togeather without them loosing their "physicalnessityarityness...ness". You can have a bench that is movable, or you can have a bench that can be broken into two movable pieces... but you cannot have both. But hopefully that's just because of something Remedy did, and not a limitation of Havoc itself.