What's the deal with WoW?

I wouldn't say the graphics suck. They're actually pretty good for an MMORPG. The game also requires alot of skill once you start raiding at level 60. It's just not point and click then.

Oh hell yeah. Hit level 60 and start raiding the game's hardest instances, THEN you become hardcore. Being a healer is the hardest id say as you have to concentrate so hard. Many people just get lazy and use mods so all they do is push one button and it heals everyone with priorities.

I used the old fashioned way of selecting individuals and using a shortcut key, 1 and 2 for biggest heals, 3 for Flash of Light with my pally. I averaged around 800 per FoL non- crit. Countless times i out-healed priests with this method.

You become a machine in long fights. Kind of glad i quit WoW now haha.
 
There are 2 things I don't like about most MMORPGs
1: Very little skill is involved alot of the time
2: A level 50 player has nothing to fear from a level 5 player

*Cue MMO fans proving me wrong*

Why doesn't it require skill? Have you even seen or tried to down a raid instance boss on par to your raid? It isn't 'click this click that' like many think. I'd love to see 40 people playing their friend's characters go into Naxxaramas and try to down the first boss "because wow requires no skill". Infact no, i'd love even more to see 40 people who think wow takes no skill to down the first trash mobs inside a wing of Naxxaramas.

People always say its just a point&click, but what game isn't? Last time i played a FPS, i pointed my mouse cursor over a person, and pressed fire.... Whats the difference.

A level 50 should be able to kill a level 5, and rightly so. What a poor attempt to bash an MMO. I'd be miffed if my highest content ingame raiding hunter could be killed by a level 1..infact, why would i even have a level 60 if a level 1 could kill a level 60 anyway, isn't that just a waste of time getting 1 > 60? :|

MMO's have the 'level' factor to seperate people, and at max level to a degree, the 'gear' factor. FPS have the learning curve, which isn't that great on any FPS..days/weeks at most until you're on par with most people.

The only FPS i'll take my hat off too for being so skill based is Unreal Tournament, because people who truly have mastered the learning curve on that game really do own anyone. I played UT for months and months and there was people who was near impossible to hit. I'm guessing most of this HL2.net boards generally play CS/CS:S, which has a learning curve of about 1 month, far less than that of WoW's leveling/raiding aspect.

WoW is one of the best games ever made, without a shadow of a doubt..even if some don't agree with it. It has support from it's devs, it has regular content updates (far far more than that of a one-off purchased game) and it has the feel you progress in the game at whatever pace you want to. There is never someone/something rushing you or pushing you to play it day in day out.
 
I have always hated RPGs, but me and a mate of mine from college decided to see what all the fuss was about and brought it. This is this only MMO or RPG for that matter that I actually really enjoy, its really not that good when playing yourself, but since im playing through the game with my mate, the play just gets soooo much better. We are pretty much on par in terms of level and experiance, im a level 23 Human Paladin, and he's a level 23 Human Preist. We will only play the game if we are both online, only otherwise if its class specific quests, and we both really enjoy it after both really not liking RPGs.

I suppose what I really like about it is that its like us two are growing together and forming a good team, it just pits you in a MASSIVE world and off you go, doing quests etc. Every area has its own significant difference so you can really tell them both apart, and Blizzard are genious's because I think the graphics fit the game like a glove.

We both dont play the game constantly because well we both go to college and work, but we play more or less every night and any free day we get (along with battlefield 2142 xD), the sense of playing on to get that little bit higher, to discover the new spells, to increase your skills, just keeps us coming back. We aint hooked on it, we would probably play it until we level then log off for that day. But I am very impressed with this game.

Really, I agree that throughout what I have played of WoW, hasn't taken much effort, but games dont always need to the players to have skill to enjoy it, I mean ok if thats how you want your games then ok, but then and again, I dont mind a game that is laid back as long as its fun to play, the satisfaction comes from completing a quest that had taken ages, from getting some really good new armour or weapons, for getting some interesting new spells, or for getting out of a sticky situation in the Deadmines (only dungeon we have been to so far).

In terms of PVP, well we have fought in Mulsong Gulch I few times and they were very enjoyable, but we are apart of a laid back guild, just there so we can offer support to each other and raid every now and again for fun, but personally, I dont think this game suites 'hardcore' raiding, buts thats imo.
 
Why doesn't it require skill? Have you even seen or tried to down a raid instance boss on par to your raid? It isn't 'click this click that' like many think. I'd love to see 40 people playing their friend's characters go into Naxxaramas and try to down the first boss "because wow requires no skill". Infact no, i'd love even more to see 40 people who think wow takes no skill to down the first trash mobs inside a wing of Naxxaramas.

People always say its just a point&click, but what game isn't? Last time i played a FPS, i pointed my mouse cursor over a person, and pressed fire.... Whats the difference.

A level 50 should be able to kill a level 5, and rightly so. What a poor attempt to bash an MMO. I'd be miffed if my highest content ingame raiding hunter could be killed by a level 1..infact, why would i even have a level 60 if a level 1 could kill a level 60 anyway, isn't that just a waste of time getting 1 > 60? :|

MMO's have the 'level' factor to seperate people, and at max level to a degree, the 'gear' factor. FPS have the learning curve, which isn't that great on any FPS..days/weeks at most until you're on par with most people.

The only FPS i'll take my hat off too for being so skill based is Unreal Tournament, because people who truly have mastered the learning curve on that game really do own anyone. I played UT for months and months and there was people who was near impossible to hit. I'm guessing most of this HL2.net boards generally play CS/CS:S, which has a learning curve of about 1 month, far less than that of WoW's leveling/raiding aspect.

WoW is one of the best games ever made, without a shadow of a doubt..even if some don't agree with it. It has support from it's devs, it has regular content updates (far far more than that of a one-off purchased game) and it has the feel you progress in the game at whatever pace you want to. There is never someone/something rushing you or pushing you to play it day in day out.

Cmon cmon cmon! Don't pretend Naxx is hard shit when it's exactly the same garbage as before. You just have to read the strats on some guild's forums, and just waste days and days doing the shit til you get it right. There's no skill in following instructions.
 
what I really like of the game is to explore the world,I dont care about being the best and super increase level,I prefer to explore the world and see and fight monsters,also the art direction is very cool and original,however I stoped playing cuz it really requires a lot of time and in short time I got tired of it,anyway one thing I liked is that when you spend all that time leveling and you see how stronger your character got compared to the previous levels it gave a good satisfaction feel

Same here. The world is just huge. Getting to a new area that is still blacked out on the map is so cool. Too bad the leveling isn't a bit quicker. I always feel a bit constained when I have seen a province and want to move on but can't because my I lack levels.
 
the graphics are bad yes.. but the artwork is brilliant wich makes up for the bad graphics by far.
 
Cmon cmon cmon! Don't pretend Naxx is hard shit when it's exactly the same garbage as before. You just have to read the strats on some guild's forums, and just waste days and days doing the shit til you get it right. There's no skill in following instructions.

I hate this arguement :| "lolz you just follow instructions and another guilds strategy.". It won't do you any good following instructions if you suck, and don't know how to play your class.
 
I hate this arguement :| "lolz you just follow instructions and another guilds strategy.". It won't do you any good following instructions if you suck, and don't know how to play your class.

So tell me what class do you play? and where's your guild at right now?
 
Once, I got stuck in the lava pit in the dwarf place. lolz, that was funney.
 
You guys are talking like anyone can play any class as well as anyone in the world the instant they sit in front of the keyboard.

That's definitely not the case. While I do agree there is very little skill involved, I'd like to see some of you do some of the things I manage to pull off on some of my characters in PvP.

First of all, how do you define skill? To me I would have to say skill in this game is knowledge of the class you play, and certain things your class is or isn't capable of in certain situations.

For example, I've done what I would consider skillful things in the newly added arenas. For example, today I was with a priest in a 2v2 who got nearly owned instantly by a warlock while I was attempting to CC his priest. I managed to CC the priest and kill the warlock, then had a rather lengthy fight with the priest afterwards. However, the fight with the priest was flawless; I avoided his fears, stunned him at the right moment to sprint away and bandage (I was low from the warlock's dots and the priest's dot ticking away at me earlier).

It's not the same skill as say an FPS where you just get better with time in your reactions and such. Surely the same skills apply, but you aquire them quicker. However the knowledge you gain of your own class and other classes through playing is what set apart you from other players. Part of this involves taking advantage of latency issues against certain classes that get effected by it more, such as learning to time a gouge as a mage blinks so he's gouged on the other end of his blink.
 
So tell me what class do you play? and where's your guild at right now?

Well I've stopped playing and im waiting for BC to come out, but I was playing a A Tauren Shaman and before I left we had just finished AQ and I had seen the first few bosses of Naxx, from other guilds bringing me along. I also don't see what the point of your post was. I wasn't talking about guild progress or classes I was just saying that if you suck at playing your class or just suck in general, than even with instructions your not bringing much to a raid :|
 
Im not sure how the pvp is in WoW but anyones who has played DAoC on a pvp server or even in frontiers knows that PvP is DAoC is awesome. The best part about it: you need skill. Best experience in a game has got to be DAoCs PvP, rampaging the cities and killing high leveled player and other 8 man groups to gain massive xp is/was the best.
 
PVP in WoW is very fast-paced, and puts a lot of focus on controlled scenarios (battlegrounds and arenas, which work like instances and have specific objectives) rather than just rampaging through towns. You can still gank and cause trouble in towns and cities, but you won't get much reward for it.

As long as you have a team that works well together and can react quickly to any given situation, then you're set.

1v1 PVP isn't too balanced and can get really hard depending on what class you play.
 
Because its instant messenger on steroids.
DUH!
 
The only thing bad about the graphics in WOW are the way character models look when zoomed in. Game environments look gorgeous when running everything on high and in wide screen mode. Just because some hate the cartoony art style, it doesn't mean the graphics suck. I think the game looks amazing.
 
the graphics are bad yes.. but the artwork is brilliant wich makes up for the bad graphics by far.
The only thing bad about the graphics in WOW are the way character models look when zoomed in. Game environments look gorgeous when running everything on high and in wide screen mode. Just because some hate the cartoony art style, it doesn't mean the graphics suck. I think the game looks amazing.

WoW is not hard on the eyes at all, I don't know any other mmorpg that touches the environmental beauty - I'll stay out of the endless argument between mmo players and non-mmo players, just thought I'd post these

hl21lc2.jpg

hl22am8.jpg

hl23hn8.jpg
 
I played WoW for two months and I must say it isn't as bad as people think... but there are a shitload of downsides.

1. The graphics are actually a mixed bag... sometimes you'll find yourself in awe whilst at other times you'll wonder if the environment was just randomly generated due to the weird dips in terrain and stretched out ugly textures. And yes, it can be a system hog at times (my game can easily turn into a slideshow on gryphon/wyvern rides as well as in big cities).

2. The game can be skillful, but a lot of it tends to favor those with cash and gear rather then "Hey, I can react quickly to the situation and use a smart combination of actions to defeat a better geared opponent". Basically, if a player has better swag, most of the time you're ****ed.

3. Playing with friends is the definitive way to play, even better if you're playing it at a mate's LAN. Shouting at your mate who is sitting beside you to sunder Herod so you can pyroblast the shit out of him is great fun :)

4. I could say that 50% of my play time was a boring experince...
- Walking from location to location is boring.
- Riding from location to location is fun for the first time, then it's boring.
- Doing the same instance over and over to get one piece of loot is boring.
- Errand quests are boring.
- Flights aren't beautiful but rather boring after going over the same path for the 50th ****ing time.
- Quests that require you to kill 10 of x, 10 of y and 5 of z are boring.
- Getting ganked and walking back to your corpse over and over is boring... until you get your Tier 2 geared mate to gank them.
- The graphics are really dull at times... Dull is a synonym of boring.
- Waiting for teammates to get to your location is boring.
- Etc.

I can't be bothered listing more.
 
I'm a long, long time veteran of graphical mmorpgs, and have played nearly all of them.

With that experience, I can safely say WoW wasn't anything special to me. Very few mmorpgs have been as of late.
 
I played WoW for two months and I must say it isn't as bad as people think... but there are a shitload of downsides.

1. The graphics are actually a mixed bag... sometimes you'll find yourself in awe whilst at other times you'll wonder if the environment was just randomly generated due to the weird dips in terrain and stretched out ugly textures. And yes, it can be a system hog at times (my game can easily turn into a slideshow on gryphon/wyvern rides as well as in big cities).

2. The game can be skillful, but a lot of it tends to favor those with cash and gear rather then "Hey, I can react quickly to the situation and use a smart combination of actions to defeat a better geared opponent". Basically, if a player has better swag, most of the time you're ****ed.

3. Playing with friends is the definitive way to play, even better if you're playing it at a mate's LAN. Shouting at your mate who is sitting beside you to sunder Herod so you can pyroblast the shit out of him is great fun :)

4. I could say that 50% of my play time was a boring experince...
- Walking from location to location is boring.
- Riding from location to location is fun for the first time, then it's boring.
- Doing the same instance over and over to get one piece of loot is boring.
- Errand quests are boring.
- Flights aren't beautiful but rather boring after going over the same path for the 50th ****ing time.
- Quests that require you to kill 10 of x, 10 of y and 5 of z are boring.
- Getting ganked and walking back to your corpse over and over is boring... until you get your Tier 2 geared mate to gank them.
- The graphics are really dull at times... Dull is a synonym of boring.
- Waiting for teammates to get to your location is boring.
- Etc.

I can't be bothered listing more.

Good Post, many of the things you listed is what I am experiencing

WoW is not hard on the eyes at all, I don't know any other mmorpg that touches the environmental beauty - I'll stay out of the endless argument between mmo players and non-mmo players, just thought I'd post these

http://www.darkageofcamelot.com/screenshots/nss01.jpg
http://www.darkageofcamelot.com/screenshots/nss05-3.jpg
http://www.darkageofcamelot.com/screenshots/nss02.jpg

Personally I am not one for the artsy cartoonish graphics, whereas the realistic graphics in DAoC had me hooked especially after Catacombs although I found out why the reason me and many other people like WoW: its because the game is very very casual, im only level 8 and I dont know how the higher levels are but it is way easier then DAoC. Ive only played for a day or so and already level 8 where in DAoC it is just massive pulls for hours to level up.

I think that if they combined WoWs simplicity and DAoCs immersive graphics and realms/classes (some) (Albion, Midgard, Hibernia) then that would be one heck of a MMORPG especially with the added DAoCs PVP.
 
I'm an old warcraft veteran, and I didn't like WoW much. If it wasn't for the monthly bills (c'mon, people actually pay these!?!?) I might try it. Guild War's is undoubtly supierior.
 
WoW is not hard on the eyes at all, I don't know any other mmorpg that touches the environmental beauty.

Now, as I stated I like WoW's graphics (to an extent), but you can't say it's the best looking MMO... Guild Wars (though not a proper MMORPG) environments look beautiful...



 
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