DEATH eVADER
Space Core
- Joined
- Nov 10, 2003
- Messages
- 8,142
- Reaction score
- 19
I have a problem with HalfLife: Source from the screenshots I have seen on this forum. Valve have said it is a port with a few minor modifications to it....
So I have seen reflective floor tiles in Anomalous Materials: Great.
I have also seen refractive water in the level Apprehension: Excellent
I have seen Gordon shoot the specimen cart across the Test Chamber with physics: Nice
But I haven't seen them as yet use Photo-realistic textures, More apparent Static meshes, and the fact the NPC models just seem to be the ones used in the high definition pack.
I seriously hope they make some of the levels extended, such as the scientist-silencing levels of "We Got Hostiles", to the bowels of Black Mesa's transit system. And the fact that in all the game, you only see one Restroom means that continuity is flat (And this means scientists have to run for about 15 minutes just to take a leak). I wan't to have a feeling that I actually work here, and that all my colleagues are dying with a emotional responce.
Although it might be because it is early in development, I just hope that Valve do not fall into the money making scheme which involves making us all look like fools because we were so desperate to play our old favourite game with todays technology (which doesn't make full use of)
I would prefer to pay £30 for a quality remake that will have full replayability like the original when it first came out, than having to pay £10 for a remake that merely dented my excito-meter. And I'm sure many of you feel the same way
So I have seen reflective floor tiles in Anomalous Materials: Great.
I have also seen refractive water in the level Apprehension: Excellent
I have seen Gordon shoot the specimen cart across the Test Chamber with physics: Nice
But I haven't seen them as yet use Photo-realistic textures, More apparent Static meshes, and the fact the NPC models just seem to be the ones used in the high definition pack.
I seriously hope they make some of the levels extended, such as the scientist-silencing levels of "We Got Hostiles", to the bowels of Black Mesa's transit system. And the fact that in all the game, you only see one Restroom means that continuity is flat (And this means scientists have to run for about 15 minutes just to take a leak). I wan't to have a feeling that I actually work here, and that all my colleagues are dying with a emotional responce.
Although it might be because it is early in development, I just hope that Valve do not fall into the money making scheme which involves making us all look like fools because we were so desperate to play our old favourite game with todays technology (which doesn't make full use of)
I would prefer to pay £30 for a quality remake that will have full replayability like the original when it first came out, than having to pay £10 for a remake that merely dented my excito-meter. And I'm sure many of you feel the same way