Why did Anachronox tank?

Jerry_111

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Wow, I just finished this great RPG.. The funniest and most well-written game I've ever played. How come it did so badly? I WANT A SEQUEL DAMNIT (the ending was a cliffhanger).
 
AMAZING game. I'd love to play through it again but I've long since lost my copy.
 
I think the engine it was using was one of the main reasons it tanked, it looked bad at the time, now it looks aweful
 
Yep, a fantastic, underrated game. Unfortunately, it doesn't do so well on modern hardware and it isn't playable for me anymore. I wish I could though.
 
Games released the same year:

North American release dates:

* January 21 - Phantasy Star Online (Dreamcast)
* February 5 - Paper Mario (N64)
* March 5 - Conker's Bad Fur Day (N64)
* March 13 - Onimusha: Warlords (PS2)
* March 21 - Serious Sam: The First Encounter (PC)
* March 25 - Black & White (PC)
* May 22 - Red Faction (PS2)
* June 5 - Sonic Adventure 2 (Sega Dreamcast)
* June 8 - Castlevania: Circle of the Moon (GBA)
* June 11 - Super Mario Advance (GBA)
* June 18 - Twisted Metal: Black (PS2)
* June 22 - Operation Flashpoint: Cold War Crisis (PC)
* June 29 - Final Fantasy Chronicles (PS1)
* July 10 - Gran Turismo 3: A-Spec (PS2)
* July 19 - Final Fantasy X (PS2)
* July 23 - Max Payne (PC)
* August 21 - Arcanum: Of Steamworks and Magick Obscura (PC)
* August 27 - Mario Kart Super Circuit (GBA)
* September 9 - Advance Wars (GBA)
* September 24 - Silent Hill 2 (PS2)
* September 30 - Ico (PS2)
* October 17 - Devil May Cry (PS2)
* October 22 - Grand Theft Auto III (PS2)
* October 28 - Tony Hawk's Pro Skater 3 (PS2)
* October 30 - Civilization III (PC)
* November 1 - Dragon Warrior VII (PS1)
* November 5 - SSX Tricky (PS2, GC, Xbox)
* November 9 - Project Gotham Racing (Xbox)
* November 11 - Golden Sun (GBA)
* November 12 - Empire Earth (PC)
* November 14 - Dead or Alive 3 (Xbox)
* November 14 - Metal Gear Solid 2: Sons of Liberty (PS2)
* November 15 - Halo: Combat Evolved (Xbox)
* November 17 - Star Wars Rogue Squadron II: Rogue Leader (GC)
* November 18 - Super Monkey Ball (GC)
* November 20 - FreQuency (PS2)
* November 20 - Return to Castle Wolfenstein (PC)
* December 3 - Baldur's Gate: Dark Alliance (PS2)
* December 3 - Pikmin (GC)
* December 3 - Super Smash Bros. Melee (GC)
* December 4 - Jak and Daxter: The Precursor Legacy (PS2)


That's why, also the Gamecube came out
 
I bought it and was REALLY excited, but it kept on crashing on me :(
 
I think I played a demo of this recently. Is there a snowy town of some kind? I didn't find it very fun. Maybe I would've been more into it if they had dumped me in a space setting.
 
The snowy town was one of my favorite areas in the game. I loved the mystery aspect of that part.
 
I fondly remember Omikron: The Nomad Soul, as one of the first games I bought after Half-Life (being the first PC game I ever bought). I came across it one day in some random computer store, and I saw that it was only $15. I thought it had a cool name, and then I looked at the requirements - it needed 1.6GB of hard drive space. And I thought to myself, "Holy crap, any game that takes up that much hard drive space has to be good!"

I bought it, got about four hours into it, then lost the CDs. Thankfully I've obtained (>_>) a copy of it and I'll be replaying it soon.
 
Since we're on the subject of "old games that were awesome"

http://youtube.com/watch?v=uQHK8ZWrStw&feature=related

Messiah was ****ing amazing

I really enjoyed that game. It was bloody hard, but visually stunning (for the time), very darkly themed and had some good puzzles. The notion of using NPCs as temporary vessels was fairly unique at the time. The final fight was stupidly hard though and I gave up on it in the end, after umpteen attempts. It's a game I'd love to revisit sometime if nothing more than to marvel at the darkness of the gameworld. It was kind of as grim and twisted as the TV show Lexx.

I fondly remember Omikron: The Nomad Soul, as one of the first games I bought after Half-Life (being the first PC game I ever bought).

Great game as well, and one that involved a bit of body swapping to achieve your goals. The developers did a pretty good job (at the time) of putting together a good city environment, and it was an ambitious mix of shooter and fight game. The downside I recall was the save system was limited and towards the latter stages of the game the difficulty ramped up considerably, making it quite challenging between save locations . Again I never finished it, which is generally indicative that the game had crossed the fine line between a fun challenge to frustration somewhere down the line. Still it was one of the first attempts to combine a shooter with a fighting game (Oni is another that springs to mind).
 
Holy shit, I remember and also love all the games mentioned in this thread. Anachranox was great. I saw a trailer for it on the demo disk that came with the very first PC games magazine I ever bought. Messiah was lovely, classic Shiny. Omikron? David Bowie? Hell yeah. Oni was great as well, although I remember stopping playing it because it just got too pissy, with blokes shooting at you with one-shot-kill electrorifles.

If I may add an old but great game to the pile: Sacrifice, anyone? Or how about Hostile Waters?
 
Sacrifice was too bloody hard for me at the time. Absolutely loved the concept, though. I remember being completely baffled by its multiplayer technology after I watched an interview with the creators.
 
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