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Speaking from the point of view of someone who also doesn't get why Zelda is so popular, I never got the appeal of the 2D Console Zeldas. It's all "Run Run Run Stab Run Stab Swing Run Run Run Stab". Were the 3D zeldas an improvement over this "Gameplay"?SearanoX said:Overrated? To a degree. There have been some mediocre Zeldas, but that doesn't cancel out the fact that the original Legend of Zelda, as well as Link's Awakening, Ocarina of Time and Majora's Mask have all been absolutely phenomenal games. To each his own, of course.
I pretty much agree with you completely here. A particular point I'd like to make is the utter genious of Majora's Mask. I firmly believe that it is the best of the Zelda titles. The atmosphere is simply phenomenal, and it is one of the most innovative games I have ever played.SearanoX said:Zelda was much more than a traditional hack and slash of its time. One, it featured a vast and varied overworld that was essentially seamless - no "level one, level five" stuff. Second, it featured collectable items that all had a use. Many were optional as well, adding to the world's realism. Of course, there's also all of the secrets, dungeons (and puzzles, which were quite good for the time), and bosses. The game may not seem like much now, but when it came out it was an absolute revolution.
As for the other 2D Zelda games, they were basically an extension on the above formula - bigger overworld, more characters and items, more enemies, harder dungeons and bosses, etc.. Plus, Nintendo keeps the formula fresh by adding a new feature every couple of games, such as the Kinstones from The Minish Cap.
The 3D Zelda games were also fantastic. Not only does a third dimension allow for more realism, it also allows for even more challenge. The storylines, though rather generic at times, are also quite developed - Zelda has quite possibly the most widely-debated timeline of any game franchise. Ocarina of Time was a revolution in gaming because it was one of the first in 3D to contain a huge and seamless overworld, very long quest, tons of optional side-quests, mini-games, and of course all of the Zelda standards set by games like A Link to the Past.
Majora's Mask continued on, but introduced a somewhat controversial and innovative system. Not to spoil the game too much, Link found himself in a world which was going to be destroyed by its own moon in three days' time. Each day is only about half an hour long (which can be doubled with a well-known secret), but Link uses the Ocarina of Time to warp back in time to the first day, and continue (special items, and progress are saved, but other things are lost). In addition, the game had a large overworld and multiple characters - over 50 of which had their own routines that they went through during the three days. Many side-quests involve helping these characters. The fact that every one of them has some sort of life that you can peer into, and even alter, adds enormously to the emotional factor of saving the world from destruction.
The Wind Waker wasn't as great a game as the rest, mainly because it was on the easy side of things. It also featured an insanely large overworld: the problem was that it was covered entirely of water. Thus, a large portion of the game is spent sailing. Not a flaw in concept, but the fact that the sea is so large, the islands you visit are rather small, and that for the most part, the sailing is pretty boring, kind of dragged things down. The game does have one of the best plots of any Zelda game, though, and the overworld certainly is massive. Not a revolution, though.
Sorry for this tirade, but I thought I'd give a thorough and consise answer. Hope it helps.
the Cartoon Zelda was a cool look, and it played good, but It WAS HARD AS HELL!!
Warbie said:I'm actually a little worried that the new Zelda will take away some of the charm from the series and do a 'Warrior Within' (i'm sure it'll still be grerat, though )
I like a challenge too! I play games on the hard or normal setting at least, but hard puzzles can piss me off alot, becuase u cannot continue playing if you get stuck, thats it.Psychanalysis05% said:a) Despite enjoying the game, I despised the presentation of Windwaker. Ruined the maturity of a very mature series for me.
b) You never have to use a strategy guide for anything, and if you had to use one for Windwaker...you have some issues with video games in general.
c) One of the things I really hate is how video games just seem to be getting easier. I want a challenge, not to cruise through a game with little to no difficulty and end up forgetting about it too quickly. That's one of the things I really like about the new Res Evil. There a great level of difficulty there, especially with the insta-kill moves some of the evil guys have. That's one of the few problems I had with Half Life 2, the game was way too easy. If I pretty much don't have to do anything to get through a game, I may as well watch a movie instead. That's what they did with Shenmue - it was so easy to finish, they made the first part into a machinima movie and re-released it bundled with the sequel.
That's part of the beauty of Zelda. If you get stuck on a quest, there's always something else to do while you try to figure out how to get past the puzzle.VirusType2 said:I like a challenge too! I play games on the hard or normal setting at least, but hard puzzles can piss me off alot, becuase u cannot continue playing if you get stuck, thats it.
Nope.SearanoX said:Jeez, haven't we got past the "misspelling names with insults" stage yet?
DeusExMachinia said:For games to be interesting to me, they need to have well presented plot thats good. Kind of like when I want to read a book. Same reason I don't play games like Serious Sam, Painkiller, and the like. Metroid Prime didn't have a well presented plot. And, the gameplay wasn't very fun.
Now Zelda....holy crap. Most overrated game series ever. But, of course, I'm no sour puss. The new Zelda coming out looks very interesting me.
SearanoX said:oh man windwanker ur sooooooooooooooooo funny LOL
Jeez, haven't we got past the "misspelling names with insults" stage yet?
You forgot the "and having sex with the hookers before you beat them to get your money back".BRODIEMAN2k4 said:Because in America, if doesnt have extreme violence and beating hookers with bats, it's not a game.