C
Creep
Guest
First off, I just want to let everyone know that this is the first map I've ever worked on. I'm hoping to get some constructive criticism (especially as to the texture palette), just don't be too harsh though lol, please. I just want to be pushed in the right direction :upstare:. The level does seem a bit dark, but I have 6 lights that fluctuate to imitate the light a fire would emit. The screenshots really don't depict it though.
I wanted to make something different from the standard decrepit scenes that we play in on DM, so I went for an upper-class dwelling that still looked as if it was was being maintained in good shape. I'm also aiming for a moonlit lighting scheme. I was hoping to call it DM-Mansion, but now that I know there's a CS-Mansion, it'd probably be a bit misleading...
I'd say about 30% of it is done so far (two out of six areas are "done"); and I've got a few questions as well... this will probably sound uber-newbish, but why is it when I load the map all my entities (and the hands!) have a metallic color to them? And how can you configure the info_player_start to spawn you with the suit and default guns (I'm spawning 'naked' heh, and I have to place a suit and weapons). And I have a feeling someone is going to say 'build your cubemaps', I read that a lot heh. I just don't know what that is, exactly. And finally, there are a few entities I tried putting on a desk, but when I'm in game they're... gone. Or sometimes they're invisible and out of place. The fade distances and everything are fine, is there something else I should be checking? Thanks for your help!
I wanted to make something different from the standard decrepit scenes that we play in on DM, so I went for an upper-class dwelling that still looked as if it was was being maintained in good shape. I'm also aiming for a moonlit lighting scheme. I was hoping to call it DM-Mansion, but now that I know there's a CS-Mansion, it'd probably be a bit misleading...
I'd say about 30% of it is done so far (two out of six areas are "done"); and I've got a few questions as well... this will probably sound uber-newbish, but why is it when I load the map all my entities (and the hands!) have a metallic color to them? And how can you configure the info_player_start to spawn you with the suit and default guns (I'm spawning 'naked' heh, and I have to place a suit and weapons). And I have a feeling someone is going to say 'build your cubemaps', I read that a lot heh. I just don't know what that is, exactly. And finally, there are a few entities I tried putting on a desk, but when I'm in game they're... gone. Or sometimes they're invisible and out of place. The fade distances and everything are fine, is there something else I should be checking? Thanks for your help!