CptStern
suckmonkey
- Joined
- May 5, 2004
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so much for platform loyalty id
so pc gamers will get a port of a console game that started as a pc game months after the console version of what is essentially a pc game is released
http://www.computerandvideogames.com/article.php?id=149299&skip=yes
Id's Kevin Cloud said in an interview that the company and Raven (who has already collaborated on Quake 4) "are working together to take advantage of all the graphic capabilities that the Xbox 360 has to offer, and what we're doing with Wolfenstein is creating this one, large empire that is seamlessly loaded to the player as he explores his world."
This will mark the first time that Id will develop a Wolfenstein away from the PC, but developer John Carmack is keen to put gamers at ease, claiming that "the Xbox 360 is the first console that I've ever worked with that actually has development tools that are better for games than what we've got for the PC."
so pc gamers will get a port of a console game that started as a pc game months after the console version of what is essentially a pc game is released
http://www.computerandvideogames.com/article.php?id=149299&skip=yes