Tick
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please god, i hope we don't actually kill arthas in a lame 10-25 man raid, like illidan
New Hero Class: Death Knight
World of WarCraft's first Hero Class is a plate-wearing tank/DPS hybrid that works a little something like this: When players hit level 80, they'll be able to embark on a quest (similar in difficulty to the Warlock's epic mount quest, back before the level cap was raised to 70) that unlocks the ability to create a Death Knight character. The Death Knight starts at a high level (somewhere around 60 or 70, though Blizzard isn't certain yet), so you won't have to grind your way back up all over again. It's intended as an alternative, advanced class for end-game use only.
Rather than using rage, energy, or mana, Death Knights have a special "rune sword" displayed beneath their health bar, onto which the player can etch six different runes (choose between Frost, Blood, and Unholy). Different abilities require different mixes of runes, and using abilities consumes the requisite runes until a cooldown timer causes them to be available again. Stuff like talents, spells, and other specifics are still being finalized. So are key questions like what races can be a Death Knight (start a Gnome petition now) and whether unlocking the Hero Class on one server means you can create a Death Knight on any server.
Can all the WoW haters shut the fuck up and get the fuck out? Thank you.
I don't get all this bitching about fucking up lore, the only questionable thing are the space squids on their spacecraft, but then again, orcs are aliens too so there's no real problem.
Found how the DK class will presumably work:
there's lore in WoW? who's Artass? I find the lore to be so generically dull that I skip over most it
seems to me like they're just tacking the seige engines on ..in Age of COnan there's a reason to build seige engines: attacking other guild's battlekeep to claim as your own
Do you have any idea how many death knights there will be if they start at 60/70... At least with horde paladins you had to level a ****ing paladin to stave off the masses.
Also, introducing yet another tank class, unless they manage to fix the balance between the current three before release, is a mistake.
Either way, assuming making a death knight kills my paladin, I'm doing it. My favorite classes are pally and warlock, after all.