EatChildren
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The Half-Life 2 Total Conversion titled Wretched Abandon is opening its doors to keen modders looking for a deep and focused project to work on.
The open positions are many, ranging from animation to artwork, large and minor. Read on for more information about the modification.
The Setting
The year is 3050 and the three planetary super powers, Earth, Mars, and Eden Moon, have broken out into the largest full-scale war in the history of mankind.
The Gameplay
Wretched Abandon pits players in realism inspired science fiction combat scenarios, with a focus on deep teamwork and tactful thinking. Players will fight for their army in order to complete numerous and specific map objectives, engaging in frequent high speeds intense combat.
The Combat
Combat requires tactful thinking from the mind of the player. The player’s movement and position effects how accurately weaponry will fire. Bullets travel in a realistic manner, with bullet drop, ricochet, piercing, and distance travel.
The Armies, Classes, and Kits
The player is able to select from three different armies, each playing host to six of its own unique classes. Each class has its own stats and weaponry, and own unique abilities. Further more, the player will then select an “Item Kit”, giving them access to items such as Thermal Goggles, Energy Shields, Proximity Mines, Sitcom Hackers, and much more.
The Weapons
A wide variety of weaponry leads to a diverse amount of tactics. High powered sniper rifles, energy machine guns, flamethrowers, energy bolt launchers, EMP rocket launchers, personal explosives, and more. Each with its own primary and secondary function, as well as firing modes (Automatic, Burst, Single, etc).
The Maps
Maps feature a massive variety of environments. Jungles, swamps, deserts, cities, space stations, battleships, fields, mountains, snow, acid rain, day, night, and much more. Interactive map systems allow for sections of specific maps to be destroyed to open new doors, or creatively kill your enemies. Dynamic map changes range from random acid rains storms, to atmospheric and damaging artillery strikes. Each map has its own objective system and layout, giving the player and entirely new experience on each map.
Our Attitude
Our team believes in high quality work, and has its eyes set on creating the perfect representation of our design. When mistakes and problems arise, we will do everything in our effort to fix them. The final product will be as refined and smooth as it possibly can be. We believe that the community, fans and others, are extremely important and are dedicated to communication and interaction with them, whether it be general chit-chat, mod thoughts, or gaming within our Wretched Abandon Online Team (available to join by any fan).
The Open Positions
The positions that are open are as followed:
Modeler (Character + Other).
Mapper
Animator
2D Art (Skinning Models + Map Textures)
General Conceptual Art + Promotion Artwork (Serious + Humorous)
Programming
Whilst we have members to fill majority of these positions very effectively, we require more to expand the team and get work done faster.
We will only be accepting the very best, not just at their work, but in their attitude to work and communication.
We urge anyone with any interest in a position, or the mod in general, to contact us with any questions they have.
Our homepage can be found at:
http://www.wretched-abandon.com
Our forums can be reached at:
http://www.wretched-abandon.com/forums
Our ModDB profile can be seen at:
http://mods.moddb.com/4765/
For direct question, you can reach the team the forums, via PM (either at these forms or ours), or a personal email to:
[email protected]
We hope to see some interest.
Please feel free to leave any comments and thoughts.
The open positions are many, ranging from animation to artwork, large and minor. Read on for more information about the modification.
The Setting
The year is 3050 and the three planetary super powers, Earth, Mars, and Eden Moon, have broken out into the largest full-scale war in the history of mankind.
The Gameplay
Wretched Abandon pits players in realism inspired science fiction combat scenarios, with a focus on deep teamwork and tactful thinking. Players will fight for their army in order to complete numerous and specific map objectives, engaging in frequent high speeds intense combat.
The Combat
Combat requires tactful thinking from the mind of the player. The player’s movement and position effects how accurately weaponry will fire. Bullets travel in a realistic manner, with bullet drop, ricochet, piercing, and distance travel.
The Armies, Classes, and Kits
The player is able to select from three different armies, each playing host to six of its own unique classes. Each class has its own stats and weaponry, and own unique abilities. Further more, the player will then select an “Item Kit”, giving them access to items such as Thermal Goggles, Energy Shields, Proximity Mines, Sitcom Hackers, and much more.
The Weapons
A wide variety of weaponry leads to a diverse amount of tactics. High powered sniper rifles, energy machine guns, flamethrowers, energy bolt launchers, EMP rocket launchers, personal explosives, and more. Each with its own primary and secondary function, as well as firing modes (Automatic, Burst, Single, etc).
The Maps
Maps feature a massive variety of environments. Jungles, swamps, deserts, cities, space stations, battleships, fields, mountains, snow, acid rain, day, night, and much more. Interactive map systems allow for sections of specific maps to be destroyed to open new doors, or creatively kill your enemies. Dynamic map changes range from random acid rains storms, to atmospheric and damaging artillery strikes. Each map has its own objective system and layout, giving the player and entirely new experience on each map.
Our Attitude
Our team believes in high quality work, and has its eyes set on creating the perfect representation of our design. When mistakes and problems arise, we will do everything in our effort to fix them. The final product will be as refined and smooth as it possibly can be. We believe that the community, fans and others, are extremely important and are dedicated to communication and interaction with them, whether it be general chit-chat, mod thoughts, or gaming within our Wretched Abandon Online Team (available to join by any fan).
The Open Positions
The positions that are open are as followed:
Modeler (Character + Other).
Mapper
Animator
2D Art (Skinning Models + Map Textures)
General Conceptual Art + Promotion Artwork (Serious + Humorous)
Programming
Whilst we have members to fill majority of these positions very effectively, we require more to expand the team and get work done faster.
We will only be accepting the very best, not just at their work, but in their attitude to work and communication.
We urge anyone with any interest in a position, or the mod in general, to contact us with any questions they have.
Our homepage can be found at:
http://www.wretched-abandon.com
Our forums can be reached at:
http://www.wretched-abandon.com/forums
Our ModDB profile can be seen at:
http://mods.moddb.com/4765/
For direct question, you can reach the team the forums, via PM (either at these forms or ours), or a personal email to:
[email protected]
We hope to see some interest.
Please feel free to leave any comments and thoughts.