XP 64 upgrade

N

nataku954

Guest
I am upgrading to Windows XP 64-bit edition and was planning to buy the orange box soon. Do HL2 & the Episodes run @ 64bit natively or will i have to download patches? If i do need to get patches where would i be able to find them? Any input is appreciated...
 
i think awhile ago they added that feature. i dont have a source or anything but im pretty sure there was an update last year about it.
 
Steam will download the 64-bit version for you automatically.

Steam is the built-in verification and autopatching system you use to play Orange Box games.
 
Steam will download the 64-bit version for you automatically.

Steam is the built-in verification and autopatching system you use to play Orange Box games.

On my 64-bit system HL2.exe is a 32-bit application, so it doesn't look like it patches to 64-bit automatically.
 
Odd. I distinctively recall Valve releasing a 64-bit version.

Oh, whatever, the difference shouldn't be that large.
 
Odd. I distinctively recall Valve releasing a 64-bit version.

Oh, whatever, the difference shouldn't be that large.

Same here, so i'm going to redownload HL2 to check if it packs me with the 64-bit binaries instead.

Edit: Just tried deleting all the binaries gcf's still 32-bit hl2.exe's when the game is redownloaded.
 
yeah, if it doesnt auto update or patch, it will still run, just at 322 bit color, and video, so what? just play.
 
yeah, if it doesnt auto update or patch, it will still run, just at 322 bit color, and video, so what? just play.

First of this has nothing to do with color depth, 64-Bit Windows doesn't support a higher color depth, and nor does it need to.

There are pratical applications to having a 64-bit operating system, and they increase by having binaries that actually support it, infact i'm pretty sure that Team Fortress 2 were almost at a level where it could very well benefit from running 64-bit rather than 32-bit. The problem will be more severe next year though as it's mostly the high-end people who are a bit concerned about it, but doesn't care much for it anyways.

But the memory prices now combined with the fact we're going to see 1GB video cards soon, SLI, and with the "new" prefetch technology in Windows Vista we're starting to run out of adressable memory.

I'm going to try and download everything from scratch now, and hopefully there will be 64-bit binaries with it :)
 
I have Vista 64-bit and Steam downloaded a file called source engine 64-bit.gcf. It's 468mb.
 
I have Vista 64-bit and Steam downloaded a file called source engine 64-bit.gcf. It's 468mb.

Hmm, i'm using Windows XP 64-bit edition, but it didn't download that file with Vista 64-bit either.

Edit: Out of curiosity are you running an AMD or an Intel CPU?
 
Valve had issues with the x64 builds on the new EP2 codebase. So, they've temporarily disabled it. For now, us 64-bit users (AMD FX-62 user here) will have to wait. Valve has said they're re-enabled the x64 builds when they get the issues fixed.
 
Valve had issues with the x64 builds on the new EP2 codebase. So, they've temporarily disabled it. For now, us 64-bit users (AMD FX-62 user here) will have to wait. Valve has said they're re-enabled the x64 builds when they get the issues fixed.

Hmm, that was only Ep2 right?

I've not been able, pre-OB release to download or use the 64-bit version, some Valve guy said he remembered something about it being AMD exclusive, but diluted pretty much puts that to rest.

I've tried everything, removed all games and redownloaded source games again, tried using -64bit switch, etc. none of it worked.

I wanted to contact support about it but their support site doesn't accept new user registrations.
 
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