Yet another light question...

Atari

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Can someone tell me the steps to take to add a ceiling light?
 
make a small square brush, texture it with a light texture. and add a light entity just below it. or you can configure your lights.rad to have textured lighting but im to lazy to explain it now.
google it
 
Yup, use the block tool to create a prop_static. Find a suitable light model or JPG (on my test map I used a ceiling jpeg image for my model).

Then use the entity tool to create a "light" entity. Go to its properties and click Appearance, then choose a color. Voila. Whenever you compile, make sure everything is set on Normal.
 
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