- Joined
- Aug 8, 2004
- Messages
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Those guys don't stop working over there...they don't even sleep to get these updates to the community. They've released another patch this time to mostly fix any bugs/problems
- [fix] Weapons were sometimes hard to pick up
- [fix] Fast shooting exploits in shotgun and rifle
- [tweak] Health indication in player identification display
- [tweak] ZM resource limit server setting zm_resource_limit (default 4000)
- [fix] Team changes (including to spectator after death) had erratic results
- [feature] Muting players
- [tweak] Weapon flags failed to reset in some situations after forcehuman/forcemaster team switching
- [fix] ZM preference window came up when the ZM camera toggled
- [fix] Zombie spawns could still be clicked when inactive
- [fix] Voting for roundrestart could be spammed
- [fix] DOTD chalkboard weirded out
- Plus minor fixes to the maps.
Can't wait for that either. To download this patch clicky here for 1.1.2, to get the full installer download it from here. And the linux dedicated server here[br]Official Zombie Master Website</b>Hopefully the last quick-patch before the next larger infusion of content