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No, they're not pre-release. I doubt developers of any game include pre-release NPCs in their trailers.AJ Rimmer said:I don't think those are a different kind of zombie just a pre-release zombie. They probably changed simply because they looked pretty bad.
iMMuNiTy said:No, they're not pre-release. I doubt developers of any game include pre-release NPCs in their trailers.
iMMuNiTy said:Okay, I was too lazy to write... Now for the long post.
Antlions, Hydra, 2 more zombies and other things too small to mention weren't cut out of the game. They were stolen by a hacker from Russia. I live in a country where Russia has quite an influence, and we're neighbours. Thus I got my hands on the ripped version of HL2. The zombies where there, different antlions were there... Only Hydra wasn't there (only a non-textured model), instead, a text "Hydra will appear here". The map was done, yadda yadda yadda, blah blah blah, and so on and so forth, thus it's a missing content, not a cut out one. Even on tellies have we been shown a zombie (the 'cut out' one)throwing a barrel at you on a coast. Pre-release? If so, Valve seems to be very picky and like to change everything the last minute. There's artwork for that, I doubt developers create maps and models, and suddenly "Damn, that doesn't look right.", deleting it afterwards...
If you were a developer, and you just got Half of your Half-Life stolen, would you say - "Sorry players, but we've been f**ked." or would you say that "We had a change of heart. That cool zombie you seen, isn't cool at all.". 2nd option, of course, I doubt I myself would buy a game hearing it has been hacked and lost some of its content.
It's no biggie for me, though. I just say it's a pity they weren't included.
iMMuNiTy said:Okay, pwned...
Salad22 said:I prefer citizen zombies, becuase if metrocops or overwatch would turn into a zombie, they would of course be much smarter! using military movements and tactics.
What the hell are you on about? Military?
Sulkdodds said:Co-ordinated zombies!
"RAARGH"
"MNNNN, sir."
"ROOOOOOOOARH!"
"Yessir."
They'd be fantastic for scouting though.Samon said:"Three -Eight you've got your gun pointing in the wrong direction!"
"Three - Eight thats a nade it ain't for eating."
For me lame looked only the clothing of the zombies. Why every classic zombie would wear a white jacket? I don't get why VALVe cut those other zombies. If they implemented all 3 classic zombies into the game, it'd be great. Argh! Attack of the same looking zombies!Suicide42 said:I would love to see combine zombies, especially if they were all different... just like the Chaos marines in Warhammer 40k, they could have mutated limbs cracking free of the restraining armour, grotesque skin creeping around the gas mask- they could look as scary as hell, and each could look unique. Personally I thought the Halflife 2 zombies were rather.. lame.
Déjà vu, but lets forget about that.iMMuNiTy said:For me lame looked only the clothing of the zombies. Why every classic zombie would wear a white jacket? I don't get why VALVe cut those other zombies. If they implemented all 3 classic zombies into the game, it'd be great. Argh! Attack of the same looking zombies!
Anyway, I'd love to see the headcrabbed guy mutate. Source engine would get pwn3d! Unfortunately, so would our PCs...AJ Rimmer said:Déjà vu, but lets forget about that.
Yes, zombies in other clothes would've been neat...
Sulkdodds said:They were good, but when I got to Ravenholm I was expecting a horde to rival Dawn of the Dead. Not three to five at a time, damnit!
Although they got it right when it came to the graveyard at the end.
Skaadi said:Shaun of the Dead was funnier
Um, because that takes a lot of work?Bob_Marley said:why? why do all zombies have to look the same? In HL1 they all looked the same. Now in HL2 they all look the same. Why cant we have a slightly different zombie why? Is valve in some way opposed to this? Maybe its a homage to the original HL where all the zombies were former members of the science team. I dont know, all i know is that I want differnt zombies!
why? why do all zombies have to look the same?
Sulkdodds said:It's a case of meaning over realism. IN giving all the zombies exactly the same clothes, Valve is representing the loss of the 'self' - the ego - that comes with zombification. The induction into a mindless mass of moaning half-dead - and so the zombificationi process becomes a metaphor for the loss of individuality that the combine, and even (it can be argued) modern society enforces.
Maybe.
Sulkdodds said:It's a case of meaning over realism. IN giving all the zombies exactly the same clothes, Valve is representing the loss of the 'self' - the ego - that comes with zombification. The induction into a mindless mass of moaning half-dead - and so the zombificationi process becomes a metaphor for the loss of individuality that the combine, and even (it can be argued) modern society enforces.
Maybe.
Never before has bullshit sounded so convincing. Bravo, I applaude you good sir!Sulkdodds said:It's a case of meaning over realism. In giving all the zombies exactly the same clothes, Valve is representing the loss of the 'self' - the ego - that comes with zombification. The induction into a mindless mass of moaning half-dead - and so the zombificationi process becomes a metaphor for the loss of individuality that the combine, and even (it can be argued) modern society enforces.
Maybe. :upstare:
Never before has bullshit sounded so convincing.
Yeah, but not white uniforms.Sulkdodds said:And when you think about the fact that everyone is made to wear uniforms, it kind of makes sense, even if Ravenholm WAS a resistance town.