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    dm_tower

    yeah i think there is... :hmph: ...its a pretty generic name, and i only thought to check after id uploaded the map and posted about it...
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    dm_g-town Weekend map test before release

    ive noticed something like that before... but i think theres more to it than just the entity type. what i noticed was that when i started a map using a dedicated server, barrels wouldnt burn... theyd only explode. but when i started a server by clicking "create server" in hl2dm, they worked...
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    dm_tower

    oh yeah... try this 203.51.36.74:27015 ...im hoping that works... ive never set one up before.
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    dm_g-town Weekend map test before release

    very nice map :thumbs: i just finished a smaller one, and this makes me want to start another one... I had a look at your vmf file, if you want props to respawn after they're destroyed you need to use prop_physics_respawnable.
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    dm_tower

    hey all... This is the first HL2DM map ive made that I thought was worth releasing. It's a relatively small map designed for no more than 10 players. I'm hoping its not too dark... I created that sunset effect almost by accident, and i didn't want to get rid of it. :) BTW, those things...
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    Hl 1 i want awnsers

    nup. can't change skyboxes mid-level in HL1 or HL2. i think the simplest reason for this is that theres no need. a single level is only meant to encompass one area... the only time a skybox change was ever needed was in the HL1 ending sequence. i guess they decided it wasnt neccessary for a 5...
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