Damn it, the Gold announcement is in my pants! Go ahead, fish around for it you limey bastards!!!!
Now lets all get back to ridiculous speculations, more ridiculous questions and reposts of the that damn Anry pic with Ahab Freeman and the killer ant!
If only Farcry had more (And better) interior levels with varying human opponents. That game had such potential but cliche crap such as the "monsterous story" brought it down...
Doom3 was just a slap to the brain...
Remeber the trygens or whatever? The big ones, you have to surgically implant your gun in their head and shoot until you have arthritis to kill them. I swear it was ridiculous.
Now if you want unrealistic, look at any final fantasy game. Dear god, by the end of a game your character farts and a universe explodes. Then they get killed in stupid ways!
I can imagine if we made an incredibly intelligent war mongering soldier who's got a mind like a (Brilliant) steel trap...how about we lessen the amount of enemies? If you think about it, how many games have a RIDICULOUS amount of baddies? I like the idea of outsmarting a battle hardened...
It's the story that really matters. He's a man hardened by his environment...surely men in wartime with no training have survived hell, coming back from the brink of death many times.
Think of the Nazis fighting the russians. These boys had to saw each others legs off for the boots it was...
For one the character Gordon Freeman really is just an extension of yourself. That's why he doesn't speak, why he has no reflection and practically no background.
I'm a nerd who has studdied multiple martial art forms, has a love for guns and at the same time I can scale a building (A bank...
Oh all right, that's true. I am always SOOO pleased when an opponent does something clevor. That's why Doom3 (one of the reasons) it was a tremendous let down.
Stupid enemies would shoot through walls and run in circles.
I'd love it if enemies could have danger assessment abilities...
There are some fluid dynamic systems that are simply breathtaking. One day, perhaps in a follow up to halflife 2 even, we could see realistic water movement (Not waves, I mean water flowing out of a cup and spilling onto the floor and creating a slippery when wet surface).
Realistic rain...