This res thing is REALLY annoying with XSI EXP. My default is res is 1280x960, which is the correct resolution since its 4:3, however it requires that I switch to 1280x1024. Is there no way at all to edit my layout to get around this? If not that may be reason enough to switch to another program.
A modeling program can't do EVERYTHING Hammer can. Can't do entity work in them! ;)
I always wanted to use a modeling program to make more detailed objects for my HL1 maps, but I didn't because 1) models weren't necessary to make detailed maps for that era, and 2) the original engine...
Cool, thanks.
How does the interface of XSI compare to professional stuff like Maya? Speaking of that, what did Valve use for their stuff? I think it used to be 3ds but I'm not sure if they still use it.
What about that free one, Milkshape or something?
Anyway I would never model characters or anything like that. Just furnitue and static objects. I'm wondering if that's going to be NECESSARY to learn to make good levels in HL2 (of course it wasn't necessary for HL1), since HL2 seems to have...
I'm a pretty seasoned Half-Life mapper, however I never got much into modeling. From the looks of things the new Hammer is very similar to the old one in interface and usage, so I'm sure I'll have no problems with that. However it also seems that HL2 depends much more heavily on static models...
The worse thing is finding the door, and then realizing you need the key. Then going back, finding the key, and not being able to get back to the door!
Ahh I loved Wolfenstein 3D. It gave me extreme headaches though.