archcommus
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- Oct 28, 2004
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I'm a pretty seasoned Half-Life mapper, however I never got much into modeling. From the looks of things the new Hammer is very similar to the old one in interface and usage, so I'm sure I'll have no problems with that. However it also seems that HL2 depends much more heavily on static models that HL1 did. So will learning this trade (just enough to make simple static objects) be necessary to make some decent maps in HL2?