Could you do a detailed explanation with some steps on how to create a scroller saying "now serving #23".. I understand what your saying but im not sure how to use vtex, and or how many files in total are needed to create the scroller. and where i type to create the words that i would like to...
I got the textures to work, I am currently trying to figure out how to make wad's into vtf's i made the jpeg into a wad using wally... now in the menu of cs:s SDK i see where it sais convert wad to vtf.. but how do i get the wad into the sdk?
get it?
There was the problem, how would i go around this ? to make it work for counterstrike :source?
And limpet i got the pics to hang thanks.
Also xen, it works like a charm in hl2dm.. thanks.. i just gotta find a way to get it workin in cs:s. How exactly do you change the words that come...
C:\Program Files\Valve\Steam\SteamApps\********\counter-strike source\cstrike\materials
Is where i have placed all the custom textures.. and they arent showing up in hammer..
Xene, thank you very much.. It helped alot!
Another slash nubbish question is.. how do you get physics picture hanging to stick to the wall? Do you use the func hinge?
Also i am unable to use my custom textures for cs:s, it was the 2000 pack dl'd off this site, which is located in my...
I knew there was something in hammer for that! .. thanks limpet.
thanks for the vtex link..
I dont think anyone but the pro's will get the sidescrollin question.. been foolin around with some things.. still cant figure it.
On another note, if anyone can answer those thanks..
here is something i dont get, i just did a bsp compile and i got this.. it didnt cause any problems but id like to fix it..
this is what it sais "Brush 175086: bounds out of range"
-how would i go about finding this brush.. there are...
no no, not a tag, i want to make custom textures for my map.. so its a jpeg now. and i thought the file i want them to turn into is a vtf? to use it in the sdk..
and about the breakable wall, i didnt think it was that easy.. i knew about func_breakable.. thanks!
About sidescroller...
HAve a few questions.
1.)How would you make a side scroller, ie: its a rectangle that has words scrolling along it repeatedly.. like in 1.6's de_vegas.
2.)How do you make walls breakable, ie: i walk upto a wooded wall, and shoot it repeateldly and it will break into chunks.
3.)Does...