It doesn't say on the website that it supports C++ Syntax, nor does it say whether or not it comes with a C++ compiler.
Could you elaborate on how you got it to work with the HL2 SDK and how you are compileing the DLL's?
Boo (Uses the Common Language Interface, so it can access .NET stuff)
print "Hello World"
or
Import System
Console.WriteLine("Hello World")
The first one is a just a macro of the second most likely.
Microsoft have released the compiler that comes with VC++ 6 (Which I think is what Valve use) for free. You can probably download it off MSDN and use it with Dev C++.
However I think the SDK relies on VC project files as well, which I don't think Dev C++ can handle. There might be a converter...
MMORPG's don't need to have cutting edge graphics and the Source engine isn't a static project. Valve are still developeing it and I think licensee's are privaliged to updates.
Not only that, but Half-Life 2's graphics depend more on which shaders it's useing rather than which version of the...
You may have to do ASM(asembler(sp?)) in electrical engineering, but if it's anything like A level electronics it will be outwieghed by the silly mathmatics.
Still if I can do it, most people can do it... or not as I apparantly live in an academic bubble and I'm not in University.
Anyway...
On the coolness scale it rates about -1 :laugh:
Instead of trying to tell you how to run a class file (which I have never done myself) or create jar file with a manifest file, I'll just post the jar file.
rename .zip to .jar
You need the JRE1.5 - 1.4 won't work.
As Gamespy and gamershell have hosted them we're allowing the screenshots.
Besides your not responsible for the content of sites you link too as far as copyright is concerned.
EDIT: Gamespy just pulled the images.
For a laugh I made a version with a GUI, in under 100 lines no less.
The only code that is relavent is in actionPerformed().
package tests;
import javax.swing.*;
import java.awt.*;
import java.awt.event.*;
public class BeefCalculator {
GUI gui = new GUI();
public...
the method equals is similiar to "==" not "=".
I sugest you download the Java API Documentation ;)
BTW if you don't like using switch you can use if(){}else if(){} ect. It's better programming practice than just using a load of if statements and is less bug prone (In my experience) than...
Whoops I was talking about the last link not the first.
Personally I like C++ and think that it is the better/more interesting langauge (although a little long winded), but VC++ isn't free and Netbeans is, also JavaDoc is indespensible as far as I'm concerned and so is the Java API. Thats...