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    Battletech: Mobile Infantry Update

    "Pretty much every other mod is <BIG><BIG><BIG><BIG>initially</BIG></BIG></BIG></BIG> buggy and laggy" You guys can attack me all you want just because I think the game's gonna be laggy. But I mean, hell, even HL2DM was running terribly. It's not like I want the mod to fail. And you...
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    Battletech: Mobile Infantry Update

    No, I know framerate and lag are two different things, but that's why you can't remake Battlefield 1942 into Source... can you imagine playing with so many people? More so than scale, I'm talking about the number of mechs fighting and whatnot. And as for new mods being buggy... uh it's true...
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    Battletech: Mobile Infantry Update

    First of all, yes, map structure and models do in fact affect the performance. Second, name one mod that is not laggy.
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    Battletech: Mobile Infantry Update

    You guys are such fanboys, stop attacking people because they feel a mod will be laggy. Who the hell do you think you are to call my comment baseless? Oh, is it because of the big outdoor maps, or that they're sprinkled with "30 meter high" Mechs, or that pretty much every other mod is...
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    Battletech: Mobile Infantry Update

    Seems like it would be laggy as hell.
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    No-Name Update

    Mais les signes sont en français!
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    Huge Update Released

    I have that problem too.
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    Huge Update Released

    Lol what's with the new CT model? That helmet looks stupid -- did they all become NASCAR drivers?
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    Shadows of Winter News

    That eyeball with bat wings rendering looks pretty nice. <-- never thought I'd ever type that in my life.
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    Day of Defeat: Source Approaching Beta

    Preface: I know the game's not done. That being said... The fanboys at this site need to stop being hypocrites; you're bashing people who don't like the screenshots and saying they look great. Who are you to dismiss the views of what looks like 50% of the people? The truth is, if no one...
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    Day of Defeat: Source Approaching Beta

    It looks to be dod_anzio and then dod_donner. Uh, but with Source graphics!
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    Day of Defeat: Source Approaching Beta

    More like dynamic SUCKING. Eh? Am I right, people? EH?!
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    Mist Interview

    I havent read this interview yet but from what I saw in the past, this mod looks its gonna kick ass. Time to read <3
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    Day of Defeat: Source Approaching Beta

    valve why did you do this to me :(
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    Half-Life 2: Deathmatch, SDK, Source Engine Updates Available

    Other than the Deathmatch update, the rest of it means exactly shit to me.
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    Weekly Steam News (17/02/05)

    Ok, they've narrowed it down to today, but it's still gonna come out at like, 7:40
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    BasketMelon Mod Released!

    You can install it in either HL2 folder or Garry's Mod folder. Here's the basketmelon.txt for a slightly more info: Basketmelon Mod v1.0 ================ made by: BigDeezy23 [email protected] Wanna make Kleiner dunk over three folding chairs? Wanna re-enact Ron Artest's famous...
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    BasketMelon Mod Released! -- Keep Bumped

    Thanks guys, I submitted it to Half-Life 2 files so I could get a decent host.
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    BasketMelon Mod Released!

    Ok, so it's not really a mod, but hey, neither was BulletTime. Enjoy making those poses, I keep making ridiculous plays and it's still fun. http://users.tpg.com.au/adsl2elg/Basketmelon.zip Here's a video of the map, not sure how long it'll be up...
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