There's no TF:Source, instead there's a TF2 (which has been in the making for longer than HL2).
You can bet your ass you'll hafta pay for it, and it's going to rock.
if your map's skybox is really big, try putting hint brushes across the map, so portals don't reach up to the top of the sky.
how many portals does it say you have when you go to compile?
Dystopia isn't too far away, we've begun our closed beta testing this week, here's some screenshots:
http://dystopia-mod.com/tmp/dys_medium.jpg
http://dystopia-mod.com/tmp/dys_roofjump.jpg
http://dystopia-mod.com/tmp/dys_roofjump2.jpg
http://dystopia-mod.com/tmp/dys_menus.jpg...
It's actually a model stolen from Dystopia.
http://dystopia-mod.com/media/main.php?g2_view=core:ShowItem&g2_itemId=35
I told Sam Justice that his modeler stole it from us, and he's going to remove it from the site... eventually
Let's compare, shall we:
Here's the render of the model for Dystopia:
http://img121.exs.cx/img121/8058/render.jpg
Here's a render of the same model for City13:
http://city13mod.com/modules/coppermine/albums/userpics/10002/newrender9lj.jpg
I'm getting tired of this HalfLife2.net, please...
They haven't release anything but concept art, like most mods at this stage. The people saying the mod is the best are on the mod team. Don't expect any TC mod releases for at least a few months.
Why would there be screenshots? Like it says on our website:
While it's only a very early build of Dystopia, it has already allowed the members of Team Dystopia to begin testing weapons and gameplay.
Nothing to see really.. at least nothing that would reflect the quality of the finished game.
Thanks everyone, and a big thanks to valve for sorting out the server for us.
To answer those who're curious about the release date of Dystopia, it won't be for quite a few months yet, as we have thousands of hours of coding and testing and mapping and modeling to go until the whole thing...