Update: Another patch was posted. Turns out the default "rate" setting for ES was below a modem's. The game should run incredibly smooth for anyone with broadband now.
Joystick not necessary. We turn the mouse into a virtual joystick for you. It's a little harder to do barrel rolls, but it makes aiming easier. A lot of our best pilots are mouse and keyboard people!
WE NEED SERVERS.
If you are a server admin, follow the instructions on our front page to get the dedicated server (HLDS Update Tool with game:"esmod"). Tomorrow will slam all the servers we have, so we need your help.
I'd like to congratulate the NeoTokyo team, looks amazing. I'll definitely check it out.
To answer the question above: People are hard to please in general, this is just a fact of the modding community. I think that fancy PR and secretive development makes it worse though. Many mods have...
Lag: Corrected since 2.0
Spammyness: The weapons have been completely rebalanced
Landing: It's a lot easier with the new flight system, and we're focusing on this problem.
If you haven't played since 1.0, I would strongly suggest giving it another shot when 3.0 comes out, because the game is...
All you need for C programming is a simple compiler (like lcc, just google it) and notepad... although LCC comes with an IDE so that's good too.
Basic C is simple, but I recommend buying a book about it. It's going to be a lot easier on your than finding all the stuff on the internet and it...
Newtonian is actually easier to code. As we've stated before, you can still get a good newtonian feel with the cut engines key, it's easier for newbs to get into and it promotes teamplay in space rather than just focusing on your one craft.
ES was never meant as a pure space sim. We've dropped...
We are working on a number of fixes, and giving the player somesort of onscreen landing lights has been suggested. Expect the change to be implemented in a patch soon!
Edit: And an automated sequence was also suggested and we will probably include that also.
Well we did only release 1 map. Empires has a much easier time providing maps than most other mods, because the players essentially make it themselves. I think you will be pleased by the maps coming in beta 2 though.
Well thanks then, I must have misread it. The sad face at the end is sort...
I guess I'll just take that as a compliment. But if you look at the entrants, Iron Grip and Empires were both on there, and they're both rather good mods also.
Thanks for the honest feedback, we'll keep working at it. I have a feeling beta 2 will blow you guys away :). The stuff I have been seeing in the private ES forums has been nothing short of amazing.
There is less lag in space than running indoors with the player. It's all perfectly predicted (I think a first for HL2 vehicles). If you fly out too far, your flight computer gives you a warning that you are trying to leave the battlefield and turns you around to face the battle automatically.
If the gameplay ain't perfect, we will tweak it. This isn't going to be anywhere near final. Its gonna crash, its gonna act weirdly and its prolly gonna piss you off here and there, but we hope you guys will see the potential behind it, provide us some good feedback so we can make our game better.