I do agree, though. Halo has a very detached feel to it. HL has always caused me to think about why other games don't feel the same way, and when they don't, I'm usually disappointed.
gameplay - 10
graphics - 10
sound - 10
value - 10
tilt - 10
Overall: 10
This is the GameSpot score I'd give HL2 if I knew wtf I was talking about right now, but since HL2 isn't even out yet, I don't. It's totally impossible to know exactly what the game is going to be like when it hits...
That's just sadistic, Tarkus! Seriously, folks... let's get some more detailed idea descriptions in here :)
Also, Tarkus, a better word for "sticked" would be "stuck."
I'm pretty sure he meant to say that someone should make a mod for a different engine, like HL1 or Unreal, that emulates what we already know about the story of HL2. It would be a huge amount of work and probably wouldn't even be finished before HL2s release. Besides, someone would probably hack...
I agree with marksmanHL2 that the moderators here are excellent in keeping the forum spam-free. I browse this forum almost hourly, and I hate it when people make pointless threads that distract me from the ones that actually contain stimulating discussion!
there's a logic error in your code ;)
If you design a half-life 2 mod to be played in place of half-life 2 while you wait, you will still have to wait until half-life 2 comes out to play the mod! Anyways, what fun would a Half-Life 2 MOD be if it wasn't played on the delicious Source engine?
Dude, that idea for a ragdoll catapault is actually pretty sweet! I'd love to chuck burning bodies at my enemies maybe in some kind of midieval mod. I remember reading somewhere from a valve e-mail that one of the valve employees made a ragdoll catapault for his own personal use... bastard... :-p
I was just thinking that it would be pretty cool if you could have shadows as enemies :devil:
Just think about it... you're walking cautiously down a torch-lit hallway. Shadows flicker about the floor and walls as you pass through. From out of nowhere, a shape swirls down the side of a wall...
"CS2" will definitely utilize the Source engine. But to what degree? The gameplay of CS is what drives its players to continue fragging day after day. The feel and flow of the game are a huge part of the reason it's so popular. In the Source engine, how do you think the new physics, lighting...
All we've heard is that the release date was pushed back as far as April of 2004. Heard nothing about a specific day, or even if that was the actual targetted release date.
C++ is a superset of C, meaning that C++ is based off of it and includes the entire C language, and it adds things that can only be done with C++. I can compile C code in a C++ compiler with no problems at all. So when I say C++ is the only language that can do something, I really mean that C++...
I learned java-script through internet tutorials at www.pageresource.com when I was trying to build a webpage. It taught me all sorts of programming fundamentals, like functions, looping, and all that good stuff. It really prepared me for CS and gave me a head-start on all of the concepts that...