UT2003 gives me some 50-60 fps with everything on max (you know, when the comentator says "holy sh*t!"), well, except when I get more than 10 charcters really close (rare) or in one of the new oficial maps, irondeity or something. I'll probably end up buying a new card towards the end of the...
Didn't VALVe say that nobody would get the SDK before it's public reease? And doesn't nobody mean, well, nobody?
www.halflife2source.com/interview.html
Actually I think one of the severed zombies looses it's headcrab. You can hear it attack you, and the effect it has on health. The you see it dead when the player shoots the barrel. Probably jumped into the blades or something.
of course, it could perfectly be just some headcrab that had...
The OpFor zombies weren't that hard, just one good swing with the wrench, and hello gibs! I personally think the wrench was way overpowered, I killed 3/4 of the aliens with that, including shocktroopers.
Well, there was quite a big fight just some rooms away, soldiers firing, glass breaking, weird noises, screams, silence... kind of makes you pay a bit more attention.
I already e-mailed him about gibs and if they would be realistic or not. No answer tho.
Que palizon se van a llevar estos en cuanto la timo nos ponga FP.
If they're not part of the enemy, then why does the voice (nihlanth or something like that) in Half-life get so pissed when you kill that big ugly headcrab factory?
This is how I imagine iw would be: Portal from wherever opens, hundreds or thousands of headcrabs invade the place, take control of everything they can in a selected area and then just kill whatever they find. The deaths and the pure freaking-out caused by the headcrabs would probably soften...