I'm interested in using Photoshop for doing various graphical things. I've been using Paint Shop Pro v4.12 for quite a while and I know there are so many more things you can do in Photoshop.
So, if you have Photoshop, I would appreciate it if you told me how you got it.
I know exactly what you mean. Deus Ex is one of the few games I have actually completed. The story was fun to see develop and the atmosphere was indeed great. The music fit the game very well, whether it be the ambience-type music of Hell's Kitchen or the catchy oriental music of Hong Kong...
I think ragdolls in HL2 are going to be better than the ones in CS:S. Like you said, in the one HL2 video the guy that gets blown from the tower spins in mid-air, unlike the ragdolls in CS:S. I'm pretty sure they were just toned down for multiplayer.
Yeah, I realize it's kind of difficult to pick up without a readme or tutorial. I'm pretty sure we'll make one soon. Sorry about that. There are some little things that are hard to figure out on your own (the targeting system and delaying your shots).
Yeah, not really turn based, I wasn't...
I could swear the nebulas got taken out of the background . . . my friend put those in and I thought they looked silly, so I was going to make less annoying background decals, so he took them out.
http://lamegame.mindplague.com/ShadowArmada.htm
This is a game one of my friends and I made. He programmed it and I did the graphics and whatever music there is. It is very much still in development, and the AI is very poor at this point in time. But it's fun to play with friends once you...
Yeah, I just want a little bob. And try RUNNING around your house, because in games you're always running. You'll bob more. Oh yeah, and in HL1, the camera bobs. So, apparently you're fine with bobbing.
Hahaha . . . do you realize that it DOES bob in CS? Just goes to show that it can be done in a way that is very subtle, but still gives a good effect. That's all I want, a subtle bob.