If you did not know that the beam could come swinging down, then all of a sudden you hear shots from the roof. YOu look and BAM... Whacked from behind. Sluggish. Heck, I would have never though of that beam even moving...
And I do not think that one combine "teleported in" in the traps...
I kept seeing three. Then I had seen the fourth. If you would like, I will post a little shot. I think I will right now.... (watches video :) )
Now, it looks all fuzzy, other movies sharper. Time to find that Dripping, maybe I can get a picture of that too... (watches video :) )...
lmao... what are you people smoking. LOL.. You found the most random thing and made it a face. Lol. But you are tired. So i give you credit.
But that wood thing does look like aface, when zoomed at. But before looks like a knot.
Ohh btw. Easter eggs are usualy stuff when the...
Ehh, I will play it and have fun. RTCW sucked. Only 1 level I liked in the whole game. Multiplayer was fun though.
Back to hl2. I will buy it, i will play it. And thats it. I liked Unreal 2. I just randomly buy stuff. Dont even know why i would post here. Just something else random...
Yea, if you had "inviso" bullet holes, it would screw with vis, thats why i say, make only a type of wall to allow it. Kind of like the brush, then the func_'s like func_breakable, and wall, etc. If hl2 has any thing like this you make a func_bulletholewallthingyofdeath. So Only that kind of...
:) The best way i could see that in use , is have an object type that allows those kind of effects. So thus, its not on every thing. And can be set for thin walls that allow you to use it. I want to see if it can be done! >: D (need space, other post not like it)
You could always just put a hole in it. With having it set up to be shot apart (which would take time, but look great)
if you see any object in the game that has partial transparency, then maybe you can. I am trying to work out how it would work in my head, and nothing is coming to my mind...
I think you can, in hl1, if you set it up, so when the light bulb gets destroyed, it triggers the LIGHT and the light turns off, and the shadows change. It has like, multiple light maps. Remember the strobe lights in hl1? And light switches....
just like, if you went in the past to kill your self, you would never have gone into the past to kill your self, because your dead. And.. wow... i though it would just be a loop. But you would just die. Or wait... damn it, give me a few to think
Well, i think its a loop... DAMN YOUR SIGNATURE