what water physics?
first of all the dx9 effects dont work yet, and if you look at qzaw.bsp, you can see the balls floating up and down, and bouncing around.
hard to explain, but the physics are there, just without textures and shaders.
i cant believe you're not convinced it's hl2 yet...
no they're not g-man.
there are 8 maps 'officially' out, and people are working on models/shaders/whatever.
my guess we'll have a full on mod out pretty soon.
Also I doubt the source was rared on gabes computer.. it's actually 130 mb or so uncompressed.
And where do people get 1 gig from? how do you know it's that big?
Well, less than an hour to download is what I say too, but, only time will tell..
people are working on models and shaders, and the new game./save/load screen is already done, with background.
with time, and i guess within a week, we'll have a fullly working 'mod', with textures and sounds and models.
it's sad, but.. people will still buy hl2 though :)
I think they hacked it because they could.
Whoever did it saw an opportunity, probably because the headers in the emails gave him a pointer.
And perhaps through some research and scanning of their network, they found a vulnerability. :P
I doubt they did it "because" of anything.
Also, I...
Ok, lemme set this straight then.
hacker = person who excels in all sorts of fields in the computer area.
most likely he knows several programming languages, protocols, and just general "computer stuff", most likely leaned toward security, but not necessarily.
cracker = person who makes...
that's genius, genious.
oh, funny read, but why on earth would you spend so much time before playing the game?
i would buy it, go home, install, read the manual while installing, play for 56 hours straight, go to bed, read the manual 5 times in bed before going to sleep. wake up, repeat...
it was actually posted on irc first, by someone who claimed to have compiled and run the source.
it's weird, and i think perhaps the person who cracked valves servers found it on their servers :P or it's a fake.
i've been scavenging through alot of it today, and heh, there's no asm code in c++.
npc_alyx.cpp for example. it's pure ascii of course, how else would one write it?
all the gun names, npc names, but it's all just stuff the programmers have named them for easy reference in the code.
it's...
Loved it kyle..
and oh, please tell us the story when you actually buy half-life 2.
i wanna know every detail.. the crisp feel of the manual in your hands, the excitement as you insert the cd etc..
i think you're just the right person to tell that story.
cheers
very lame. it's so 2000 it's not even funny anymore.
well, at least you didn't post goatse.. that woulda been the lowest.
oh and thanks for letting me know it was *******, i was in the middle of eating :)