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    G-Man graffiti

    I think the "caste" one with the CP and the baby is like I said a bit of a joke, though perhaps I'm reading it wrong. If you look at the Born posters they have a similar style to the gMan/CP in rain one, on the other hand now that I look at it it looks more like a suited man than a CP, but...
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    My interpretation of Half-Life in its entirety (SPOILERS)

    The Gman will never die and he will never be outright explained. Now ponder this, if you have the powers of the Gman, what exactly would be a winning bid to buy his services ? Something tells me money is not what he's after. What if his employment thing is actually a metaphor, offers are...
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    Dont read unless u wanna know ending

    Let me restate then: Why do all people appear to speak the same language ? Though as I said initially it is a rather unusual question to start with, one could suggest that Gordon knows whatever language they are speaking, or that it was required to speak this one language, or it could be that...
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    G-Man graffiti

    That I believe is actual a CP in the rain, not the gman, there seems to be a running joke among graffiti artists to depict the CP's doing human things when they clearly appear to be quite inhuman. The first sighting I remember is on the monitor in Klieners lab, the next in the traincar with...
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    Half-life Movie

    I can sum up my opinion of any Half-Life or Half-Life 2 movie in a single word: Ugh. Alright so it's really a sound of disgust simulated through written word. But honesty can you tell me with a straight face you would rather see a movie than play the game ?
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    Dont read unless u wanna know ending

    I hate to spoil it for you all but I'm 99.9% sure we will never have a definitive answer as to who the Gman is, he is a Mcguffin. We may be given many more hints as to who or what he is, but no answer will ever satisfy and so none should be given. Does it really matter who he is ? Now there are...
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    Most Hated Enemy

    The things that throw the poison headcrabs definitely are up there, the manhacks before you get the gravity gun are frustrating, but once you get the gun it's fun to throw them at CP's. I found anything you had to take out with rockets to be annoying, it takes a bunch of rockets and the damned...
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    Vortigaunt Speculation

    The chatty Vortigaunt that puts the gun on your ship seems to imply that the baby thing was controlling them, but it was a servant to the combine. He tells you he can't give forgiveness for the ones you have killed.
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    Stuck at the part where you must get by the lasers.

    if you remember there is the part where you can get past the lazers by ducking under them, that's actually the wrong way, you need to go back and you can jump up on some equipment and get past the area.
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    is this a plausible mod idea?

    I don't think you would be able to manage multiplayer, you might be able to pull it off in singleplayer. That said I'll be very impressed if you managed to make it fun, and honestly this is probably not the engine to use if you want to do that sort of thing. I won't say it can't be done, but I...
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    Steam issues

    Yeah, so just an FYI if you do happen to buy HL2 through steam, it might take a restart before you can get to the SDK.
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    Steam issues

    Is anyone else having trouble getting ahold of the SDK ? I've been trying on and off for a while now and all I get is a message about the server being busy and to try again later. It's odd because I got CS:S just fine and I seem to be able to pre-load HL2. Anyone else having this issue ?
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    C++ and Loops??? (help appreciated)

    #include <iostream> should cover it. cin and cout are the equivalent to printf and scanf, you use the bit shift operators to move data from them or to them. MSDN isn't spitting out what I want on search so you might try the internal help library.
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    C++ and Loops??? (help appreciated)

    heh that's in C in any case I'd skip the do just use a while loop: char temp; //use this outer bracket so that the loop variables are only temporary { bool flag = true; while(flag) { cout<<"Please Enter [P]ounds or [K]ilograms\n>"; cin>>temp; if(temp == 'k' || temp == 'K')...
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    What kind of a modeling skills will I need to develop for HL2?

    hmm you are going to have to find a more experience XSI user for that one. If you don't get an answer here, try the XSI forums.
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    what resolution can the textures have in HL2 (dpi)?

    Heh funny you should mention it there is a bug in some version of photoshop where there can be issues with different DPI's occasionally the image dimensions will become improperly stored. To counteract this you can change the DPI. Generally this happens with large resolution images, and it only...
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    halo rocket launcher

    looks a little long, and I'm not sure that's right for the ammo clips.
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    *Some of the best weapon models i have seen...

    I doubt very much that it's NURBS, it's most likely sub-division surfaces. For those of you who haven't used NURBS they are used to create a curve using a series of points. NURBS surfaces have a number of rules that extremely difficult to deal with. Maya at it's heart is a NURBS modeling package...
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    What kind of a modeling skills will I need to develop for HL2?

    Yeah XSI has a stupid bug that only works correctly when the task bar at the bottom is set to auto pop up, it's my default setting anyway so I often forget about it. Is you video card really not capable of displaying the full resolution ? Or do you have a lower resolution monitor ?
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    What kind of a modeling skills will I need to develop for HL2?

    Heh if that other post wasn't long enough I thought I'd add, of the three packages, I'd rate XSI as the best polygon modeler followed by 3DS, maya comes in last as it has an incredible amount of bugs, and a very difficult to customize interface. I've heard that Lightwave is supposed to be a...
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