Anyone else notice that this steam stuff seems to be making the whole intarweb crawl like a newborn infant. BTW, trying to download counter-strike and Steam just plain dies. wtf.
It's an issue with multisampling FSAA, NOT nV or ATi. Just that for some magical reason (prolly that ATi is just..well..better;)) ATi can fix their problem using software and nV cannot.
Lifthz is correct. Just that for some reason, the fix for the R300 series of cards can be done in drivers whereas the nVidia fix will require some hardware tweaks.
Re: Re: Shouldn't the AA issue been resolved a LONG time ago!?
Thats sort of naive like saying pixel shaders are just a luxury. Many game devs have said that AA and AF is going to be very integrated into games in the future. It was either someone at Valve or Epic that said that AA is...
Yes, but there are people at valve who probably spend a lot of time testing hardware configurations. Surely someone at valve has popped in a GFFX and tried half-life 2 on it :rolleyes:
Both the R300 and NV30 have been out for some time now; shouldnt someone at VALVe or nVidia noticed and resolved this issue with AA like 6 months ago? AA (and AF) are important features in 3D gaming, I find it hard to believe that this issue was recently 'discovered'. If these issues have been...