There's so much that I could crit on but I really don't have the time right now.
I'll just mention three things for now;
1. Texture tool. Use it. Size your textures. Look at your ****ing floor, you don't end a real floor right inbetween strengthening bars...
2. The ramp, as always. Make it...
I see, that must have been why I missed it. Well that means I can make an fy_ map with real fy capabilities. Yay.
(I'm still waiting for summer to take up modelling and start mapping again :P).
The way you cut the map off (Fences and nothing else behind it?) is like... Omg, so bad.
Doing something else can make the map around 10times better and take away the attention from your other mistakes. You should work on lighting a lot more because it's not attractive in it's current state...
Well if you have a Dedicated server, you can make a .cfg with buildcubemaps to be run on mapstart. Might **** things up though because you need to load it first and it needs to be a clientcommand, not a server one. Possibly you could use mani-admin-plugin or the likes to run a command on your...