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Just a point, Pi Mu Rho, I can see some places that are going to be too easy to plonk a sentry and not kill it easily, look out for those.
Just a point, Pi Mu Rho, I can see some places that are going to be too easy to plonk a sentry and not kill it easily, look out for those.
What are you going to name it? ctf_shaft?
Slight setback - it's just occurred to me that someone falling down the shaft while carrying the intel is going to cause intel retrieval issues...
edit: actually, crisis averted. If you should fall to your crushing death while carrying the intel, it'll revert back to the enemy base after a while anyway. So it serves you right for being such a dumb shit and trying to make jumps that you can't possibly do
Random idea, make a some sort of conveyor belt brush there, make it invisible and mask it with a river stream. Assuming of course the intel gets moved by that you could make it so that the intel gets drifted to some new location in some tunnel to allow trying to recapture it.
Or maybe it's too gimmicky, dunno.
Slight setback - it's just occurred to me that someone falling down the shaft while carrying the intel is going to cause intel retrieval issues...
edit: actually, crisis averted. If you should fall to your crushing death while carrying the intel, it'll revert back to the enemy base after a while anyway. So it serves you right for being such a dumb shit and trying to make jumps that you can't possibly do
Would you be 100% against a wind tunnel that pushes you (and objects) up out of the pit of doom (but only upon a player touching it)?
That's be quite horrific.
I'm not totally unhappy with the idea of the intel being "lost" down the shaft until it resets back to the base. It's not going to be that common of an occurrence, and it's not like people are going to be stood round doing nothing in the meantime.