Garfield_
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Here is a simple idea that i have. If anyone is interested in helping me out creating a mod out of it, please feel free to do so
This is an Waterworld, Mad Max and more inspired, possible modification.
I'll update this thread when I get new ideas.
Basic story
Our world as we knew it saw it's last days in 2008. A great nuclear war between the United States Of America and the terrorist network, al-Qaida had begun. The US goverment had been working on their secret nuclear facility on the polar ice for a decade. They knew that, if the enemy were to destroy the facility they would take the whole world with them, as the ice would melt and overflow our planet. Once the al-Qaida leader Usama Bin Laden was captured and executed we all thought the war was over. But we were wrong. On the execution day, 11 nuclear devices detonated near the North Pole.
Within a year, the earth would overflow with water and all resources to survive would be wasted in few months. Once all resources were out, we began to fight for our own survival. Soon people formed groups to destroy smaller groups and steal their boats, food and valuables. Everything to survive!
Gameplay
This non-titled game is a post-apocalyptic multiplayer mod for Half-Life 2, where players has an important role of the surviving groups. Each group has several boats loaded with out-dated weapons, such as machineguns, water mines and rockets.
The objectives are to capture all control points located on the map. Each control point is a floating base with mounted weapons and supplies. Some of these control points have special vehicles with more speed and gunpower.
To win the war your team has to take control of all control points, or capture more control points than the enemy once the time is out.
Features
Realistic damage:
Boat engines can brake if it gets hit by a bullet or explosion, more powerfull weapons can shoot through boats to make them sink. Mines and other explosives can not only destroy a boat but also throw it high in the air.
Special equipment etc:
In each floating control points, you'll find special equipment such as diving equipment, explosions, repair kits and more. In some of the control bases you'll also find Jetskis.
Speech commands:
As in many other games you can use the commands menu to call speech commands to your teammates.
Large boats:
Some larger boats can carry up to 6 players. Each player takes a role as a driver, gunner or repairer. These boats come with huge amounts of fire power.
Capture enemies:
Some boats or floating bases may have small prison like rooms. If an enemy is knocked of a boat, or just happens to be in the water you can capture him with fisihing gear and put him in prison. The more enemies you have in prison, the less you have to hunt down and kill. But the prisoners teammates can rescue him easily.
Note! None of the info above are final, it can and most likly will be modified/edited alot before the release, if there will be any. To create something like this will require alot of work and people with much time and talent.
If anyone founds this interesting and has much talent in game development please let me know. I've worked with many mod teams but none of these were what I thought and ended up as post-production projects. So if we start this, we're going to end it as a whole picture.
This is an Waterworld, Mad Max and more inspired, possible modification.
I'll update this thread when I get new ideas.
Basic story
Our world as we knew it saw it's last days in 2008. A great nuclear war between the United States Of America and the terrorist network, al-Qaida had begun. The US goverment had been working on their secret nuclear facility on the polar ice for a decade. They knew that, if the enemy were to destroy the facility they would take the whole world with them, as the ice would melt and overflow our planet. Once the al-Qaida leader Usama Bin Laden was captured and executed we all thought the war was over. But we were wrong. On the execution day, 11 nuclear devices detonated near the North Pole.
Within a year, the earth would overflow with water and all resources to survive would be wasted in few months. Once all resources were out, we began to fight for our own survival. Soon people formed groups to destroy smaller groups and steal their boats, food and valuables. Everything to survive!
Gameplay
This non-titled game is a post-apocalyptic multiplayer mod for Half-Life 2, where players has an important role of the surviving groups. Each group has several boats loaded with out-dated weapons, such as machineguns, water mines and rockets.
The objectives are to capture all control points located on the map. Each control point is a floating base with mounted weapons and supplies. Some of these control points have special vehicles with more speed and gunpower.
To win the war your team has to take control of all control points, or capture more control points than the enemy once the time is out.
Features
Realistic damage:
Boat engines can brake if it gets hit by a bullet or explosion, more powerfull weapons can shoot through boats to make them sink. Mines and other explosives can not only destroy a boat but also throw it high in the air.
Special equipment etc:
In each floating control points, you'll find special equipment such as diving equipment, explosions, repair kits and more. In some of the control bases you'll also find Jetskis.
Speech commands:
As in many other games you can use the commands menu to call speech commands to your teammates.
Large boats:
Some larger boats can carry up to 6 players. Each player takes a role as a driver, gunner or repairer. These boats come with huge amounts of fire power.
Capture enemies:
Some boats or floating bases may have small prison like rooms. If an enemy is knocked of a boat, or just happens to be in the water you can capture him with fisihing gear and put him in prison. The more enemies you have in prison, the less you have to hunt down and kill. But the prisoners teammates can rescue him easily.
Note! None of the info above are final, it can and most likly will be modified/edited alot before the release, if there will be any. To create something like this will require alot of work and people with much time and talent.
If anyone founds this interesting and has much talent in game development please let me know. I've worked with many mod teams but none of these were what I thought and ended up as post-production projects. So if we start this, we're going to end it as a whole picture.