Darkside55
The Freeman
- Joined
- Jun 12, 2009
- Messages
- 12,083
- Reaction score
- 93
Er, we know why. Oversaturation of realistic military FPSes. Has nothing to do with gameplay not working...obviously the popularity and "me too"-ism of game designers with features like war, teamplay, classes, commander modes, vehicles, and on and on and on and on indicate how effective these ideas are. But because there are so many of them Valve changed their TF2 model.