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its quite refreshing to finally see some textured work on the forums.
its really not that hard people just like to glorify it and make it some kind of unattainable skill ....texturing is just putting color on ur model whilst following a few principles . there are few things that lend credibility to ur textures one of them is weathering . good weathering is essential to realism and i dont just mean layering some scratches u need to have them in areas that would be used most for instance the safety switch and mode switches on guns (not to mention the mag) should have more scratches then say the handle ... another thing to note is the direction of light . in hl2 we dont shade the textures much so u will need to add equal amounts of detail to ur whole gun. texturing is 90% principle and 10% practical. u'll find that if u spend most of ur time observing and taking down notes then the practical side of things will come to u naturally.Stertman said:Wohw=) The skin is awsome.. How did you di that? Cant figure out how you guys can skinn like that
erm what ?Adabiviak said:You'll shoot your eye out, crackhead, but the gun looks sharp.
mindless_moder said:hey try putting the black lines into a bump map and see how much depth that adds to the texture
i made the texture from scratch in about 8 hours using a wacom tablet.Vulture117 said:thats dam nice work
If you got textures before hand please tell me where you got your base texture before you started using photo shop to weather it. Those are the exsact type of ones im looking for. If not just tell me how long it took you to make them from scratch.
it isnt easy making a texture... but once youve started creating the texture it gets easier and easier. stil waiting for a friend to send the gun to my new pc so i can render the weapon with normalscrackhead said:i have a wacom tablet but i still am rubbish at textures.
its meant to be an smg a Sub Machine Gun and in any case he cant make any changes to the the actual geometry after unwrapping and texturing.Pesmerga said:IMO it would be much better if it were a large machine gun.
Either design it as a large MG or redesign the handle, it looks really small compared to the entire gun.
Great stuff though.
mindless_moder said:its meant to be an smg a Sub Machine Gun and in any case he cant make any changes to the the actual geometry after unwrapping and texturing.
Tup, excellent. Wish i could do that.Sprite said:Good model, excellent skin