AGE OF EMPIRES 3 HANDS ON !!!! [ Gamespy ]

well, sorry, it was just badly written and i read it how it was.

anyhow, this game is going to pwn with 1 OR 1000 ages, so it doesn't matter too much :p
 
It was written badly, yes I will agree with that ^_^. Since im not a grammer teacher...and more of an anti-grammer person... I don't exactly pay attention to my grammer all the time.

then what do u want ?
Well I want a few billion dollars...
Oh in the game..well then I want..something that is simple, fun, easy to learn, hard to master.
I don't care about it's graphics or physics. I want a game that is simple yet fun and has a nice sleek online service with a great editor.

People come in here and marvel at the graphics and people without knowing nothing on how fun it will be, will pretty much say "I want this game".
I mean will someone tell me exactly how the gameplay mechanics are. I wont doubt that this game could be good, but I also wont doubt that this game could be awfull.

You don't buy a game because of it's rather old past when compared to how long Pc Gaming has been around. You don't say you will buy a game because it has over the top visuals. You buy a game to have fun. So far I have no clue how fun this game will be, and if it will be all hype.

You all act like this is the exact same team that made AOE1/2. Some act is if these graphics and physics make the game.

This games does look draw dropping, but I could actually care less on that. As long as the art style can please the eye, I am fine.

I really don't see what you are getting excited about.
 
forgive us for getting excited, if this games looks so far as if its going to be really good, for whatever reasons people find important.
 
I could care less about the graphics as well. It's a nice bonus, though :D

After reading http://archive.gamespy.com/landing/ageofempires3/ and some articles a while ago on the persistent home cities, I am indeed looking forward to see how this develops.

The concept of having a home city as an online persistent entity, much like a 'MMORPG character' is a pretty neat novelty, and certainly has me interested.

The economy sounds like it could be fun. Small groups of colonists building up a settlement, eventually becoming a more powerful colony, all while receiving shipments from the home city. Add in trading with natives as an important part of gameplay, and it certainly sounds promising.

Formations being an important part of combat, with musketeers taking turns in rows to shoot. Cannons are appealing. Big ships, yupppers.

Heh, I was never a fan of either AoE1/2, but if they manage to pull all this off in a successful manner, this could be something worth looking forward to. I'll certainly try the demo, at the very least.

The feature that impresses me most is the persistent home city, which is very 'revolutionary' for me. Most likely the coolest feature I've heard for RTS games in a long time. If done well, this would rock (cooler than the Dragonshard 'nexus' building system? Hard to say, we'll see).
 
whats the requirements will i run it? 2.53ghz P4, Windows XP, 760mb ddr ram, 256mb fx 5700 geforce, 16 bit sound card i think, and 512k for online play.
 
this looks amazing right but do you have full control over the camera? I want to see a beautiful landscape shot with like 2kilometer viewing distance like you can do in children of the nile.
 
from the various screen shots it does look like you can zoom in, but not sure about way out. I don't think anything has been announced
 
Well that didn't answer my own question(I didn't post it though).
When online was said, that immediatly made me think..
Singleplayer requiring a online home city?

Now for multiplayer it isn't bad.
 
Your homecity will be persistent throughout the sp campaign. Separate from the online ones (you can have multiple home cities to develop).

As for the matter of skirmish, the devs are still sorting it out.
 
There is one thing that I really don't like about the online...
Upgrades pass from one game to the next..
What if you wanted to play your friend that is amazingly good and had only been playing for a few days. You two went into a game togeather...yet you had an immediate advantage of all the upgrades?
 
Remember what Brothers in Arms looked like in that particular picture and what it really looked like ingame...
 
Minerel said:
There is one thing that I really don't like about the online...
Upgrades pass from one game to the next..
What if you wanted to play your friend that is amazingly good and had only been playing for a few days. You two went into a game togeather...yet you had an immediate advantage of all the upgrades?
Same as you would in a MMORPG. You launch up another one of your 'characters'. You can have multiple home city accounts.
 
I guess but.... I'm sorry I 'like' the idea but I would prefer ever game a fresh start.
 
Age of Empires II is what got me interested in RTS games so I have great hopes for the new game. And it definately looks like I wont be disappointed.
 
Minerel said:
I guess but.... I'm sorry I 'like' the idea but I would prefer ever game a fresh start.
Heh. I don't. This is the feature that has me most interested in this game right now.
 
Back
Top